Skip to content

A Digital Intervention for HIV Prevention in Black Adolescent Girls

A Digital Intervention for HIV Prevention in Black Adolescent Girls

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT04108988
Enrollment
117
Registered
2019-09-30
Start date
2022-02-01
Completion date
2022-09-24
Last updated
2023-11-08

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

HIV, Risk Reduction Behavior

Keywords

Black adolescent girls

Brief summary

The purpose of this study is to develop and evaluate an innovative behavioral HIV prevention videogame intervention to bolster motivation and provide skill-building opportunities to improve Black adolescent girls' ability to negotiate around risk including advocating for partner HIV/sexually transmitted infection (STI) testing, increasing their knowledge and awareness of HIV/STIs, and for reducing sexual risk-taking behaviors.

Detailed description

This study will develop and evaluate a multiplayer videogame aimed at Black adolescent girls with the intent of teaching the ability to negotiate around risk including advocating for partner HIV/STI testing, increasing their knowledge and awareness of HIV/STIs, and for reducing sexual risk-taking behaviors. The intervention will be developed and delivered as a social, multiplayer videogame, a compelling context for Black adolescent girls who constantly interact and seek counsel from their peers. To this end, the Specific Aims, focusing on Black adolescent girls aged 14-18 years, are to: 1. (Phase 1) Translate the culturally and socially-tailored card game One Night Stan to a multiplayer videogame called InvestiDate using game design and content experts and focus group input from 30 Black adolescent girls. 2. (Phase 2) Conduct a pilot randomized controlled trial comparing the multiplayer videogame InvestiDate (the new adaptation of the One Night Stan intervention) vs. an attention/control non-health-related multiplayer videogame with 80 participants collecting assessment data at baseline, one, and four months to: 1. Determine the intervention's acceptability and feasibility by collecting quantitative and qualitative data on Black adolescent girls' satisfaction and gameplay experience of the intervention. 2. Determine the preliminary impact of the intervention on knowledge (information), intentions/attitudes (motivation), social norms, and behavioral skills as related to: i) HIV/STI testing and partner testing and ii) condom use, and iii) sexual risk behavior reduction, such as alcohol and drug use.

Interventions

BEHAVIORALInvestiDate

Participants will be randomly assigned to play either InvestiDate (n=40), or the non-health related attention and time control condition multiplayer videogame (n=40).

OTHERNon-Health Related Video Game

Participants will be randomly assigned to play either InvestiDate (n=40), or the non-health related attention and time control condition multiplayer videogame (n=40).

Sponsors

Eunice Kennedy Shriver National Institute of Child Health and Human Development (NICHD)
CollaboratorNIH
Yale University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
PREVENTION
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
FEMALE
Age
14 Years to 18 Years
Healthy volunteers
Yes

Inclusion criteria

Both phases (includes focus groups- Phase 1) * Black (race) * Heterosexual * Currently enrolled in high school Pilot Test (Phase 2) * Ability to participate in web-based videogame * Willing to sit for at least 60 minutes (to play the game) * No HIV testing in the last 12 months * Ability to provide assent or parental/guardian consent

Exclusion criteria

* Failure to meet inclusion criteria

Design outcomes

Primary

MeasureTime frameDescription
Feasibility Assessed Using Change in Retention RatesBaseline, 1 month and 4 monthsFeasibility of this intervention is assessed by the percent of total questionnaires returned out of all distributed at each time point to assess retention rates. Rates \>80% indicate high retention.
Acceptability Assessed Via Self-reported Survey1 monthAcceptability of the intervention condition is assessed via self-reported survey at the post gameplay time point using the game experience and satisfaction questionnaire, which is a 10-item scale with 4-point Likert-type responses ranging from 1 (strongly disagree) to 4 (strongly agree). Total score range 10-40. Data were collected from participants in the experimental group only. Higher scores indicate stronger agreement with the statement.
Acceptability Assessed by Favorite Investidate ActivitiesMonth 4Participants were asked to indicate (from a list) their favorite activity in the game. The data presented here indicates the total number of participants in the experimental group that selected each activity as their favorite.
Total Time PlayingMonth 4The mean total time spent playing the videogame
Change From Baseline at 4 Months: HIV/STI Testing- SelfBaseline, 1 month and 4 monthsHIV/STI Testing- self will be used to determine if individuals who play InvestiDate will report more HIV/STI testing and partner testing in comparison to the control condition. Investigators will conduct a longitudinal analysis using a hierarchical linear mixed models approach to compare participants in the intervention group to participants in the control group on reported participant and partner HIV/STI testing from baseline across all follow-up assessments. Data presented here shows the number of participants who said YES they had been tested out of the total number of participants in each group that responded to the question.
Change From Baseline at 4 Months: HIV/STI Testing- PartnerBaseline, 1 month and 4 monthsHIV/STI Testing- partner will be used to test the hypothesis that individuals who play InvestiDate will report more HIV/STI testing and partner testing in comparison to the control condition. The investigators will conduct a longitudinal analysis using a hierarchical linear mixed models approach to compare participants in the intervention group to participants in the control group on reported participant and partner HIV/STI testing from baseline across all follow-up assessments.

Secondary

MeasureTime frameDescription
Change in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBSBaseline, 1 month and 4 monthsAttitudes about condom use were assessed using the ACU subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) attitudes about condom use and positive scores indicating positive (healthy) attitudes about condom use.
Change in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBSBaseline, 1 month and 4 monthsAttitudes about sexual intercourse were assessed using the ASI subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) attitudes about condom use and positive scores indicating positive (healthy) attitudes about sexual intercourse.
Change in Intentions to Find a Clinic to Speak to a Doctor About PrEPBaseline, 1 months and 4 monthsIntentions were measured with one item (I intend to find a clinic in my community where I can speak to a doctor or health care provider about PrEP). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating stronger intentions.
Change in Sexually Transmitted Infections (STI)/HIV KnowledgeBaseline, 1 months and 4 monthsSTI/HIV knowledge was assessed using 12 questions for which participants could answer true, false, or not sure. The answers were recoded as correct or incorrect, with not sure being coded as incorrect, and a sum was calculated for each participant. Scores range from 0 - 12 with higher scores indicating more STI-HIV knowledge.
Change in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBSBaseline, 1 months and 4 monthsNorms about condom use were assessed using the NCU subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) perceived about condom use and positive scores indicating positive (healthy) perceived norms about sexual intercourse.
Change in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBSBaseline, 1 months and 4 monthsNorms about sexual intercourse were assessed using the NSI subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) perceived about condom use and positive scores indicating positive (healthy) perceived norms about sexual intercourse.
Change in Perceived Norms About PrEPBaseline, 1 months and 4 monthsPerceived norms about the use of PrEP were assessed using a 2 item survey. Both items were rated from 1 (not at all) to 4 (a lot). A mean of the two items was calculated for each participant with score ranging from 1-4. Higher scores indicate more positive perceived norms about the use of PrEP.
Change in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBSBaseline, 1 months and 4 monthsThe BCU subscale includes six items assessed on a scale ranging from 1 (strongly disagree) to 5 (strongly agree). A mean score was calculated for each participant with score ranging from 1-5. Higher scores indicating more perceived barriers to condom use.
Change in Behavior of Purchasing CondomsBaseline, 1 month and 4 monthsParticipants reported on whether they had purchased condoms ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.
Change in Use of CondomsBaseline, 1 month and 4 monthsAt each time point, participants responded to the item Did you use a condom the last time you had sex? Response options were yes, no, and I have never had sex. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.
Change in Behavior of Having Talked With Partner About Getting Tested for HIV or STIBaseline, 1 month and 4 monthsParticipants reported on whether they had talked with a partner about getting tested for HIV or STIs ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.
Change in Birth Control UseBaseline, 1 month and 4 monthsParticipants were asked to indicate if they used birth control last time they had sex. The response options were yes, no, and I have never had sex. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.
Change in Behavior Regarding Refusal to Have Sex1 month and 4 monthsAt 1 month and 4 months, participants were asked if they had refused to have sex with a partner because he would not use a condom in the time since they first played the videogame over zoom as part of this research study. The response options were yes or no.
Number of Participants Refusal to Have SexBaselineAt baseline participants were asked to indicate if they had refused to have sex with a partner because he would not use a condom ever. Response options were always, most of the time, about half the time, sometimes, and never.
Number of Participants That Asked Partner About Previous Condom UseBaselineAt baseline participants were asked how often they ask their sexual partners whether or not they have used a condom in previous sexual encounters? Response options were always, most of the time, about half the time, sometimes, and never.
Number of Times Participants Asked Partner About Previous Condom Use1 month and 4 monthsAt 1 month and 4 months, participants were asked how many times they discussed condom use with a sexual partner since first playing the videogame on zoom as part of this research study.
Number of Times Participants Talked to Family or Adults About HIVbaseline, 1 month and 4 monthsParticipants were asked how many times they had talked with their family or other adults about HIV ever (baseline) or since they played the videogame on zoom as part of this research study (1 month, 4 months).
Number of Times Participants Engaged in Sexual Intercoursebaseline, 1 month and 4 monthsParticipants were asked how many times they had engaged in sexual intercourse ever (baseline, post-intervention) or since playing the videogame on zoom as part of this research study (1 month, 4 months).
Number of Times Participants Engaged in Anal Sexbaseline, 1 month and 4 monthsParticipants were asked how many times they had engaged in anal sex ever (baseline) or since playing the videogame on zoom as part of this research study (1 month, 4 months).
Change in Behavior of Having Looked up a Place to Get HIV or STI TestingBaseline, 1 month and 4 monthsParticipants reported on whether they had looked up a place to get HIV or STI testing ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.
Change in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)Baseline, 1 month, 4 monthsThe CUSES is a 28 item self-report questionnaire which elicits responses using a five-point Likert scale format, ranging from 'strongly disagree' to 'strongly agree'. 10 of the 28 items were administered and scores were summed for each item for each participant. Each of the responses is scored as follows: 'strongly disagree' = 0, 'disagree' = 1, 'undecided' = 2, 'agree' = 3 and 'strongly agree' = 4. The possible range of scores is 0-40, with higher scores indicating greater self-efficacy.
Change in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)Baseline, 1 month, 4 monthsThe SRBBS measure includes 3 items (e.g., How sure ate you that you could use a condom correctly or explain to your partner how to use a condom correctly?) measured on a scale from 1 (not sure at all) to 5 (extremely sure). For each participant a mean of the 3 items was calculated. Scores range from 1-5 with higher scores indicating higher levels of self-efficacy.
Change in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBSBaseline, 1 month and 4 monthsThis subscale includes three items (e.g., Imagine that you met someone at a party. He or she wants to have sex with you. Even though you are very attracted to each other, you're not ready to have sex. How sure are you that you could keep from having sex) rated on a scale ranging from 1 (not sure at all) to 5 (extremely sure). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of self-efficacy for refusing sex.
Change in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBSBaseline, 1 month and 4 monthsSelf-efficacy for communication was assessed using the SECM subscale of the SRBBS. This subscale includes three items (e.g., Imagine that you and your partner have been having sex but have not used condoms. You really want to start using condoms. How sure are you that you could tell that person that you want to use condoms) rated on a scale ranging from 1 (not sure at all) to 5 (extremely sure). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of communication.
Change in Self-efficacy for PrEPBaseline, 1 month and 4 monthsSelf-Efficacy for using PrEP was assessed with a 4 item survey. Each item was measured on a scale ranging from 1 (strongly disagree) to 5 (strongly agree). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of self-efficacy.

Countries

United States

Participant flow

Participants by arm

ArmCount
InvestiDate Intervention
One Night Stan will be adapted as a multiplayer videogame called InvestiDate based on the card game prototype with a focus on a slightly younger age group. InvestiDate: Participants will be randomly assigned to play either InvestiDate (n=40), or the non-health related attention and time control condition multiplayer videogame (n=40).
40
Non-Health Related Game
Participants in the non-health related game group will play a multiplayer game unrelated to the content of InvestiDate. Non-Health Related Video Game: Participants will be randomly assigned to play either InvestiDate (n=40), or the non-health related attention and time control condition multiplayer videogame (n=40).
39
Total79

Baseline characteristics

CharacteristicInvestiDate InterventionNon-Health Related GameTotal
Age, Customized
14
3 Participants4 Participants7 Participants
Age, Customized
15
7 Participants3 Participants10 Participants
Age, Customized
16
11 Participants14 Participants25 Participants
Age, Customized
17
14 Participants6 Participants20 Participants
Age, Customized
18
4 Participants12 Participants16 Participants
Age, Customized
19
1 Participants0 Participants1 Participants
Race/Ethnicity, Customized
Black or African American
37 Participants35 Participants72 Participants
Race/Ethnicity, Customized
Hispanic or Latino
3 Participants3 Participants6 Participants
Race/Ethnicity, Customized
Multi-Racial
3 Participants4 Participants7 Participants
Race/Ethnicity, Customized
Not Hispanic or Latino
37 Participants36 Participants73 Participants
Region of Enrollment
United States
40 participants39 participants79 participants
Sex: Female, Male
Female
40 Participants39 Participants79 Participants
Sex: Female, Male
Male
0 Participants0 Participants0 Participants
Sexual Orientation
Asexual
1 Participants0 Participants1 Participants
Sexual Orientation
Bisexual
14 Participants11 Participants25 Participants
Sexual Orientation
Queer
1 Participants0 Participants1 Participants
Sexual Orientation
Questioning or unsure
5 Participants3 Participants8 Participants
Sexual Orientation
Straight or heterosexual
19 Participants25 Participants44 Participants

Adverse events

Event typeEG000
affected / at risk
EG001
affected / at risk
deaths
Total, all-cause mortality
0 / 400 / 39
other
Total, other adverse events
0 / 400 / 39
serious
Total, serious adverse events
0 / 400 / 39

Outcome results

Primary

Acceptability Assessed by Favorite Investidate Activities

Participants were asked to indicate (from a list) their favorite activity in the game. The data presented here indicates the total number of participants in the experimental group that selected each activity as their favorite.

Time frame: Month 4

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesInvestigate a guy21 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesTrivia11 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesPresentation3 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesChat with a guy3 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesChat with a doctor0 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesChat with a friend0 Participants
InvestiDate InterventionAcceptability Assessed by Favorite Investidate ActivitiesVideos with advice from Chelsea and Brandon1 Participants
Primary

Acceptability Assessed Via Self-reported Survey

Acceptability of the intervention condition is assessed via self-reported survey at the post gameplay time point using the game experience and satisfaction questionnaire, which is a 10-item scale with 4-point Likert-type responses ranging from 1 (strongly disagree) to 4 (strongly agree). Total score range 10-40. Data were collected from participants in the experimental group only. Higher scores indicate stronger agreement with the statement.

Time frame: 1 month

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI would play this game again3.64 score on a scaleStandard Deviation 0.54
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI was frustrated with this game1.54 score on a scaleStandard Deviation 0.56
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI would make decisions in real life like I made them in the game3.44 score on a scaleStandard Deviation 0.75
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI liked the way the game looked3.51 score on a scaleStandard Deviation 0.68
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI felt connected to the characters in the game3.03 score on a scaleStandard Deviation 0.67
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI felt responsible for the choices I made in the game3.54 score on a scaleStandard Deviation 0.51
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI liked talking with other players about what was happening in the game3.51 score on a scaleStandard Deviation 0.56
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI enjoyed playing the game agree3.75 score on a scaleStandard Deviation 0.44
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyThe game was challenging1.97 score on a scaleStandard Deviation 0.81
InvestiDate InterventionAcceptability Assessed Via Self-reported SurveyI would tell my friends to play this game3.44 score on a scaleStandard Deviation 0.64
Primary

Change From Baseline at 4 Months: HIV/STI Testing- Partner

HIV/STI Testing- partner will be used to test the hypothesis that individuals who play InvestiDate will report more HIV/STI testing and partner testing in comparison to the control condition. The investigators will conduct a longitudinal analysis using a hierarchical linear mixed models approach to compare participants in the intervention group to participants in the control group on reported participant and partner HIV/STI testing from baseline across all follow-up assessments.

Time frame: Baseline, 1 month and 4 months

Population: The data represented shows the number of participants that reported testing of the total number of participants in each group that responded to the question.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- PartnerBaseline8 Participants
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- Partner1 month8 Participants
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- Partner4 months4 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- PartnerBaseline10 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- Partner1 month11 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- Partner4 months8 Participants
Comparison: P value at 4 monthsp-value: 0.246Chi-squared
Comparison: P value at 1 monthp-value: 0.467Chi-squared
Comparison: P value at baselinep-value: 0.55Chi-squared
Primary

Change From Baseline at 4 Months: HIV/STI Testing- Self

HIV/STI Testing- self will be used to determine if individuals who play InvestiDate will report more HIV/STI testing and partner testing in comparison to the control condition. Investigators will conduct a longitudinal analysis using a hierarchical linear mixed models approach to compare participants in the intervention group to participants in the control group on reported participant and partner HIV/STI testing from baseline across all follow-up assessments. Data presented here shows the number of participants who said YES they had been tested out of the total number of participants in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: The data represented shows the number of participants that reported testing of the total number of participants in each group that responded to the question.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- SelfBaseline4 Participants
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- Self1 month2 Participants
InvestiDate InterventionChange From Baseline at 4 Months: HIV/STI Testing- Self4 months4 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- Self1 month9 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- SelfBaseline8 Participants
Non-Health Related GameChange From Baseline at 4 Months: HIV/STI Testing- Self4 months8 Participants
Comparison: P value at 4 monthsp-value: 0.248Chi-squared
Comparison: P value at 1 monthp-value: 0.022Chi-squared
Comparison: P value at baselinep-value: 0.193Chi-squared
Primary

Feasibility Assessed Using Change in Retention Rates

Feasibility of this intervention is assessed by the percent of total questionnaires returned out of all distributed at each time point to assess retention rates. Rates \>80% indicate high retention.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (NUMBER)
InvestiDate InterventionFeasibility Assessed Using Change in Retention RatesBaseline97.5 percentage of questionnaires returned
InvestiDate InterventionFeasibility Assessed Using Change in Retention Rates1 month97.5 percentage of questionnaires returned
InvestiDate InterventionFeasibility Assessed Using Change in Retention Rates4 months92.5 percentage of questionnaires returned
Non-Health Related GameFeasibility Assessed Using Change in Retention RatesBaseline97.4 percentage of questionnaires returned
Non-Health Related GameFeasibility Assessed Using Change in Retention Rates1 month100 percentage of questionnaires returned
Non-Health Related GameFeasibility Assessed Using Change in Retention Rates4 months100 percentage of questionnaires returned
Primary

Total Time Playing

The mean total time spent playing the videogame

Time frame: Month 4

ArmMeasureValue (MEAN)Dispersion
InvestiDate InterventionTotal Time Playing105.56 minutesStandard Deviation 12.92
Secondary

Change in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBS

Attitudes about condom use were assessed using the ACU subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) attitudes about condom use and positive scores indicating positive (healthy) attitudes about condom use.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBSBaseline1.64 score on a scaleStandard Deviation 0.54
InvestiDate InterventionChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBS1 month1.72 score on a scaleStandard Deviation 0.56
InvestiDate InterventionChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBS4 months1.56 score on a scaleStandard Deviation 0.67
Non-Health Related GameChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBSBaseline1.57 score on a scaleStandard Deviation 0.75
Non-Health Related GameChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBS1 month1.54 score on a scaleStandard Deviation 0.71
Non-Health Related GameChange in Attitudes About Condom Use (ACU) Assessed Using the ACU Subscale of the SRBBS4 months1.61 score on a scaleStandard Deviation 0.61
Comparison: Test for the interaction between treatment and time.p-value: 0.392ANOVA
Secondary

Change in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBS

Attitudes about sexual intercourse were assessed using the ASI subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) attitudes about condom use and positive scores indicating positive (healthy) attitudes about sexual intercourse.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBSBaseline-0.05 score on a scaleStandard Deviation 0.43
InvestiDate InterventionChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBS1 month0.09 score on a scaleStandard Deviation 0.5
InvestiDate InterventionChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBS4 months-0.05 score on a scaleStandard Deviation 0.51
Non-Health Related GameChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBSBaseline-0.06 score on a scaleStandard Deviation 0.57
Non-Health Related GameChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBS1 month0.08 score on a scaleStandard Deviation 0.58
Non-Health Related GameChange in Attitudes About Sexual Intercourse (ASI) Were Assessed Using the ASI Subscale of the SRBBS4 months0.11 score on a scaleStandard Deviation 0.51
Comparison: Test for the interaction between treatment and time.p-value: 0.411ANOVA
Secondary

Change in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBS

The BCU subscale includes six items assessed on a scale ranging from 1 (strongly disagree) to 5 (strongly agree). A mean score was calculated for each participant with score ranging from 1-5. Higher scores indicating more perceived barriers to condom use.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBSBaseline2.53 score on a scaleStandard Deviation 0.77
InvestiDate InterventionChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBS1 month2.32 score on a scaleStandard Deviation 0.87
InvestiDate InterventionChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBS4 months2.33 score on a scaleStandard Deviation 0.74
Non-Health Related GameChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBSBaseline2.59 score on a scaleStandard Deviation 0.86
Non-Health Related GameChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBS1 month2.49 score on a scaleStandard Deviation 0.84
Non-Health Related GameChange in Barriers to Condom Use (BCU) Assessed Using the BCU Subscale of the SRBBS4 months2.37 score on a scaleStandard Deviation 0.77
Comparison: Test for the interaction between treatment and time.p-value: 0.667ANOVA
Secondary

Change in Behavior of Having Looked up a Place to Get HIV or STI Testing

Participants reported on whether they had looked up a place to get HIV or STI testing ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Behavior of Having Looked up a Place to Get HIV or STI TestingBaseline8 Participants
InvestiDate InterventionChange in Behavior of Having Looked up a Place to Get HIV or STI Testing1 month16 Participants
InvestiDate InterventionChange in Behavior of Having Looked up a Place to Get HIV or STI Testing4 months9 Participants
Non-Health Related GameChange in Behavior of Having Looked up a Place to Get HIV or STI TestingBaseline16 Participants
Non-Health Related GameChange in Behavior of Having Looked up a Place to Get HIV or STI Testing1 month21 Participants
Non-Health Related GameChange in Behavior of Having Looked up a Place to Get HIV or STI Testing4 months12 Participants
Comparison: P value at month 4p-value: 0.53Chi-squared
Comparison: P value at month 1p-value: 0.303Chi-squared
Comparison: P value at baseline.p-value: 0.042Chi-squared
Secondary

Change in Behavior of Having Talked With Partner About Getting Tested for HIV or STI

Participants reported on whether they had talked with a partner about getting tested for HIV or STIs ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STIBaseline8 Participants
InvestiDate InterventionChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STI1 month8 Participants
InvestiDate InterventionChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STI4 months4 Participants
Non-Health Related GameChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STIBaseline10 Participants
Non-Health Related GameChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STI1 month11 Participants
Non-Health Related GameChange in Behavior of Having Talked With Partner About Getting Tested for HIV or STI4 months8 Participants
Comparison: P value at month 4.p-value: 0.246Chi-squared
Comparison: P value at month 1.p-value: 0.467Chi-squared
Comparison: P value at baseline.p-value: 0.55Chi-squared
Secondary

Change in Behavior of Purchasing Condoms

Participants reported on whether they had purchased condoms ever (baseline) or since they first played the videogame over zoom as part of this research study (1 month, 4 months). The response options were yes or no. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Behavior of Purchasing CondomsBaseline5 Participants
InvestiDate InterventionChange in Behavior of Purchasing Condoms1 month7 Participants
InvestiDate InterventionChange in Behavior of Purchasing Condoms4 months2 Participants
Non-Health Related GameChange in Behavior of Purchasing CondomsBaseline5 Participants
Non-Health Related GameChange in Behavior of Purchasing Condoms1 month6 Participants
Non-Health Related GameChange in Behavior of Purchasing Condoms4 months7 Participants
Comparison: P value at month 4p-value: 0.09Chi-squared
Comparison: P value 1 monthp-value: 0.72Chi-squared
Comparison: P value at baselinep-value: 0.97Chi-squared
Secondary

Change in Behavior Regarding Refusal to Have Sex

At 1 month and 4 months, participants were asked if they had refused to have sex with a partner because he would not use a condom in the time since they first played the videogame over zoom as part of this research study. The response options were yes or no.

Time frame: 1 month and 4 months

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupCategoryValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Behavior Regarding Refusal to Have Sex1 monthyes11 Participants
InvestiDate InterventionChange in Behavior Regarding Refusal to Have Sex1 monthno27 Participants
InvestiDate InterventionChange in Behavior Regarding Refusal to Have Sex4 monthsyes7 Participants
InvestiDate InterventionChange in Behavior Regarding Refusal to Have Sex4 monthsno30 Participants
Non-Health Related GameChange in Behavior Regarding Refusal to Have Sex4 monthsno36 Participants
Non-Health Related GameChange in Behavior Regarding Refusal to Have Sex1 monthyes9 Participants
Non-Health Related GameChange in Behavior Regarding Refusal to Have Sex4 monthsyes3 Participants
Non-Health Related GameChange in Behavior Regarding Refusal to Have Sex1 monthno30 Participants
Comparison: P value at month 4.p-value: 0.148Chi-squared
Comparison: P value at month 1.p-value: 0.557Chi-squared
Secondary

Change in Birth Control Use

Participants were asked to indicate if they used birth control last time they had sex. The response options were yes, no, and I have never had sex. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Birth Control UseBaseline9 Participants
InvestiDate InterventionChange in Birth Control Use1 month4 Participants
InvestiDate InterventionChange in Birth Control Use4 months5 Participants
Non-Health Related GameChange in Birth Control UseBaseline5 Participants
Non-Health Related GameChange in Birth Control Use1 month3 Participants
Non-Health Related GameChange in Birth Control Use4 months5 Participants
Comparison: P value at month 4.p-value: 0.987Chi-squared
Comparison: P value at month 1.p-value: 0.898Chi-squared
Comparison: P value at baseline.p-value: 0.238Chi-squared
Secondary

Change in Intentions to Find a Clinic to Speak to a Doctor About PrEP

Intentions were measured with one item (I intend to find a clinic in my community where I can speak to a doctor or health care provider about PrEP). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating stronger intentions.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Intentions to Find a Clinic to Speak to a Doctor About PrEPBaseline2.58 score on a scaleStandard Deviation 0.81
InvestiDate InterventionChange in Intentions to Find a Clinic to Speak to a Doctor About PrEP1 month3.22 score on a scaleStandard Deviation 1.15
InvestiDate InterventionChange in Intentions to Find a Clinic to Speak to a Doctor About PrEP4 months3.06 score on a scaleStandard Deviation 1.29
Non-Health Related GameChange in Intentions to Find a Clinic to Speak to a Doctor About PrEPBaseline2.58 score on a scaleStandard Deviation 0.89
Non-Health Related GameChange in Intentions to Find a Clinic to Speak to a Doctor About PrEP1 month3.08 score on a scaleStandard Deviation 1.19
Non-Health Related GameChange in Intentions to Find a Clinic to Speak to a Doctor About PrEP4 months3.34 score on a scaleStandard Deviation 1.05
Comparison: Test for the interaction between treatment and time.p-value: 0.294ANOVA
Secondary

Change in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBS

Norms about condom use were assessed using the NCU subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) perceived about condom use and positive scores indicating positive (healthy) perceived norms about sexual intercourse.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBSBaseline0.93 score on a scaleStandard Deviation 1.07
InvestiDate InterventionChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBS1 month1.29 score on a scaleStandard Deviation 0.99
InvestiDate InterventionChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBS4 months1.17 score on a scaleStandard Deviation 0.96
Non-Health Related GameChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBSBaseline0.98 score on a scaleStandard Deviation 0.88
Non-Health Related GameChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBS1 month1.03 score on a scaleStandard Deviation 0.98
Non-Health Related GameChange in Norms About Condom Use (NCU) Assessed Using the NCU Subscale of the SRBBS4 months1.05 score on a scaleStandard Deviation 0.91
Comparison: Test of interaction with treatment and time.p-value: 0.262ANOVA
Secondary

Change in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBS

Norms about sexual intercourse were assessed using the NSI subscale of the SRBBS. This subscale includes three items scored from -2 (strongly disagree) to +2 (strongly agree). A mean score was calculated for each participant with negative mean scores indicating negative (unhealthy) perceived about condom use and positive scores indicating positive (healthy) perceived norms about sexual intercourse.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBSBaseline0.05 score on a scaleStandard Deviation 0.54
InvestiDate InterventionChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBS1 month0.19 score on a scaleStandard Deviation 0.54
InvestiDate InterventionChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBS4 months-0.04 score on a scaleStandard Deviation 0.54
Non-Health Related GameChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBSBaseline0.01 score on a scaleStandard Deviation 0.47
Non-Health Related GameChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBS1 month0.22 score on a scaleStandard Deviation 0.73
Non-Health Related GameChange in Norms About Intercourse (NSI) Assessed Using the NSI Subscale of the SRBBS4 months0.25 score on a scaleStandard Deviation 0.53
Comparison: Test for the interaction between treatment and time.p-value: 0.116ANOVA
Secondary

Change in Perceived Norms About PrEP

Perceived norms about the use of PrEP were assessed using a 2 item survey. Both items were rated from 1 (not at all) to 4 (a lot). A mean of the two items was calculated for each participant with score ranging from 1-4. Higher scores indicate more positive perceived norms about the use of PrEP.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Perceived Norms About PrEPBaseline3.21 score on a scaleStandard Deviation 0.68
InvestiDate InterventionChange in Perceived Norms About PrEP1 month3.33 score on a scaleStandard Deviation 0.71
InvestiDate InterventionChange in Perceived Norms About PrEP4 months3.33 score on a scaleStandard Deviation 0.64
Non-Health Related GameChange in Perceived Norms About PrEPBaseline3.08 score on a scaleStandard Deviation 0.82
Non-Health Related GameChange in Perceived Norms About PrEP1 month3.51 score on a scaleStandard Deviation 0.54
Non-Health Related GameChange in Perceived Norms About PrEP4 months3.42 score on a scaleStandard Deviation 0.56
Comparison: Test for the interaction between treatment and time.p-value: 0.016ANOVA
Secondary

Change in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)

The SRBBS measure includes 3 items (e.g., How sure ate you that you could use a condom correctly or explain to your partner how to use a condom correctly?) measured on a scale from 1 (not sure at all) to 5 (extremely sure). For each participant a mean of the 3 items was calculated. Scores range from 1-5 with higher scores indicating higher levels of self-efficacy.

Time frame: Baseline, 1 month, 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)Baseline2.87 score on a scaleStandard Deviation 0.99
InvestiDate InterventionChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)1 month3.71 score on a scaleStandard Deviation 1.13
InvestiDate InterventionChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)4 months3.62 score on a scaleStandard Deviation 1.06
Non-Health Related GameChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)Baseline3.02 score on a scaleStandard Deviation 1.07
Non-Health Related GameChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)1 month3.33 score on a scaleStandard Deviation 1.09
Non-Health Related GameChange in SECU Using Sexual Risk Behavior Beliefs and Self-efficacy (SRBBS)4 months3.57 score on a scaleStandard Deviation 0.74
Comparison: Test for the interaction between treatment and time.p-value: 0.095ANOVA
Secondary

Change in Self-efficacy for PrEP

Self-Efficacy for using PrEP was assessed with a 4 item survey. Each item was measured on a scale ranging from 1 (strongly disagree) to 5 (strongly agree). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of self-efficacy.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Self-efficacy for PrEPBaseline4.16 score on a scaleStandard Deviation 0.78
InvestiDate InterventionChange in Self-efficacy for PrEP1 month4.51 score on a scaleStandard Deviation 0.57
InvestiDate InterventionChange in Self-efficacy for PrEP4 months4.42 score on a scaleStandard Deviation 0.82
Non-Health Related GameChange in Self-efficacy for PrEPBaseline4.13 score on a scaleStandard Deviation 0.75
Non-Health Related GameChange in Self-efficacy for PrEP1 month4.16 score on a scaleStandard Deviation 0.71
Non-Health Related GameChange in Self-efficacy for PrEP4 months4.32 score on a scaleStandard Deviation 0.69
Comparison: Test for the interaction between treatment and time.p-value: 0.21ANOVA
Secondary

Change in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBS

Self-efficacy for communication was assessed using the SECM subscale of the SRBBS. This subscale includes three items (e.g., Imagine that you and your partner have been having sex but have not used condoms. You really want to start using condoms. How sure are you that you could tell that person that you want to use condoms) rated on a scale ranging from 1 (not sure at all) to 5 (extremely sure). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of communication.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBS4 months4.37 score on a scaleStandard Deviation 0.74
InvestiDate InterventionChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBSBaseline4.14 score on a scaleStandard Deviation 0.67
InvestiDate InterventionChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBS1 month4.45 score on a scaleStandard Deviation 0.62
Non-Health Related GameChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBS4 months4.05 score on a scaleStandard Deviation 0.87
Non-Health Related GameChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBSBaseline4.13 score on a scaleStandard Deviation 0.77
Non-Health Related GameChange in Self-efficacy in Communication Using the Self-efficacy for Communication (SECM) Subscale of the SRBBS1 month4.06 score on a scaleStandard Deviation 0.87
Comparison: Test for the interaction between treatment and time.p-value: 0.133ANOVA
Secondary

Change in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBS

This subscale includes three items (e.g., Imagine that you met someone at a party. He or she wants to have sex with you. Even though you are very attracted to each other, you're not ready to have sex. How sure are you that you could keep from having sex) rated on a scale ranging from 1 (not sure at all) to 5 (extremely sure). A mean score for the three items was calculated for each participant with score ranging from 1-5. Higher scores indicating higher levels of self-efficacy for refusing sex.

Time frame: Baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBSBaseline4.03 score on a scaleStandard Deviation 0.81
InvestiDate InterventionChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBS1 month4.4 score on a scaleStandard Deviation 0.75
InvestiDate InterventionChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBS4 months4.4 score on a scaleStandard Deviation 0.83
Non-Health Related GameChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBSBaseline3.98 score on a scaleStandard Deviation 0.87
Non-Health Related GameChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBS1 month3.88 score on a scaleStandard Deviation 0.94
Non-Health Related GameChange in Self-efficacy in Refusing Sex (SER) Using the SER Subscale of the SRBBS4 months4.07 score on a scaleStandard Deviation 0.88
Comparison: Test for the interaction between treatment and time.p-value: 0.136ANOVA
Secondary

Change in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)

The CUSES is a 28 item self-report questionnaire which elicits responses using a five-point Likert scale format, ranging from 'strongly disagree' to 'strongly agree'. 10 of the 28 items were administered and scores were summed for each item for each participant. Each of the responses is scored as follows: 'strongly disagree' = 0, 'disagree' = 1, 'undecided' = 2, 'agree' = 3 and 'strongly agree' = 4. The possible range of scores is 0-40, with higher scores indicating greater self-efficacy.

Time frame: Baseline, 1 month, 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)Baseline24.5 score on a scaleStandard Deviation 6.35
InvestiDate InterventionChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)1 month29.3 score on a scaleStandard Deviation 5.46
InvestiDate InterventionChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)4 months28.3 score on a scaleStandard Deviation 6.07
Non-Health Related GameChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)Baseline27.52 score on a scaleStandard Deviation 5.7
Non-Health Related GameChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)1 month26.61 score on a scaleStandard Deviation 5.56
Non-Health Related GameChange in Self-Efficacy to Use Condoms (SECU) Using the Condom Use Self-Efficacy Scale (CUSES)4 months28.09 score on a scaleStandard Deviation 6.64
Comparison: Test for the interaction between treatment and time.p-value: 0.089ANOVA
Secondary

Change in Sexually Transmitted Infections (STI)/HIV Knowledge

STI/HIV knowledge was assessed using 12 questions for which participants could answer true, false, or not sure. The answers were recoded as correct or incorrect, with not sure being coded as incorrect, and a sum was calculated for each participant. Scores range from 0 - 12 with higher scores indicating more STI-HIV knowledge.

Time frame: Baseline, 1 months and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionChange in Sexually Transmitted Infections (STI)/HIV KnowledgeBaseline7.76 score on a scaleStandard Deviation 2.36
InvestiDate InterventionChange in Sexually Transmitted Infections (STI)/HIV Knowledge1 month9.06 score on a scaleStandard Deviation 1.59
InvestiDate InterventionChange in Sexually Transmitted Infections (STI)/HIV Knowledge4 months9.06 score on a scaleStandard Deviation 1.5
Non-Health Related GameChange in Sexually Transmitted Infections (STI)/HIV KnowledgeBaseline8.41 score on a scaleStandard Deviation 2.05
Non-Health Related GameChange in Sexually Transmitted Infections (STI)/HIV Knowledge1 month8.73 score on a scaleStandard Deviation 1.59
Non-Health Related GameChange in Sexually Transmitted Infections (STI)/HIV Knowledge4 months8.43 score on a scaleStandard Deviation 1.92
Comparison: Test for the interaction between treatment and time.p-value: 0.031ANOVA
Secondary

Change in Use of Condoms

At each time point, participants responded to the item Did you use a condom the last time you had sex? Response options were yes, no, and I have never had sex. Data presented here shows the number of participants who answered YES out of the number of people in each group that responded to the question.

Time frame: Baseline, 1 month and 4 months

Population: Not all participants responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionChange in Use of CondomsBaseline11 Participants
InvestiDate InterventionChange in Use of Condoms1 month7 Participants
InvestiDate InterventionChange in Use of Condoms4 months4 Participants
Non-Health Related GameChange in Use of CondomsBaseline9 Participants
Non-Health Related GameChange in Use of Condoms1 month8 Participants
Non-Health Related GameChange in Use of Condoms4 months7 Participants
Comparison: P value at month 4p-value: 0.596Chi-squared
Comparison: P value at 1 monthp-value: 0.974Chi-squared
Comparison: P value at baseline.p-value: 0.651Chi-squared
Secondary

Number of Participants Refusal to Have Sex

At baseline participants were asked to indicate if they had refused to have sex with a partner because he would not use a condom ever. Response options were always, most of the time, about half the time, sometimes, and never.

Time frame: Baseline

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionNumber of Participants Refusal to Have SexAlways6 Participants
InvestiDate InterventionNumber of Participants Refusal to Have SexSometimes5 Participants
InvestiDate InterventionNumber of Participants Refusal to Have SexMost of the time1 Participants
InvestiDate InterventionNumber of Participants Refusal to Have SexNever26 Participants
Non-Health Related GameNumber of Participants Refusal to Have SexNever21 Participants
Non-Health Related GameNumber of Participants Refusal to Have SexSometimes5 Participants
Non-Health Related GameNumber of Participants Refusal to Have SexAlways9 Participants
Non-Health Related GameNumber of Participants Refusal to Have SexMost of the time3 Participants
p-value: 0.653Chi-squared
Secondary

Number of Participants That Asked Partner About Previous Condom Use

At baseline participants were asked how often they ask their sexual partners whether or not they have used a condom in previous sexual encounters? Response options were always, most of the time, about half the time, sometimes, and never.

Time frame: Baseline

Population: Data was analyzed from all participants that responded to the question at each time point.

ArmMeasureGroupValue (COUNT_OF_PARTICIPANTS)
InvestiDate InterventionNumber of Participants That Asked Partner About Previous Condom UseAlways9 Participants
InvestiDate InterventionNumber of Participants That Asked Partner About Previous Condom UseMost of the time3 Participants
InvestiDate InterventionNumber of Participants That Asked Partner About Previous Condom UseSometimes4 Participants
InvestiDate InterventionNumber of Participants That Asked Partner About Previous Condom UseNever22 Participants
Non-Health Related GameNumber of Participants That Asked Partner About Previous Condom UseNever24 Participants
Non-Health Related GameNumber of Participants That Asked Partner About Previous Condom UseAlways7 Participants
Non-Health Related GameNumber of Participants That Asked Partner About Previous Condom UseSometimes3 Participants
Non-Health Related GameNumber of Participants That Asked Partner About Previous Condom UseMost of the time3 Participants
p-value: 0.977Chi-squared
Secondary

Number of Times Participants Asked Partner About Previous Condom Use

At 1 month and 4 months, participants were asked how many times they discussed condom use with a sexual partner since first playing the videogame on zoom as part of this research study.

Time frame: 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionNumber of Times Participants Asked Partner About Previous Condom Use1 month1.29 number of times asked partnerStandard Deviation 2.75
InvestiDate InterventionNumber of Times Participants Asked Partner About Previous Condom Use4 months0.92 number of times asked partnerStandard Deviation 2.43
Non-Health Related GameNumber of Times Participants Asked Partner About Previous Condom Use1 month0.59 number of times asked partnerStandard Deviation 1.25
Non-Health Related GameNumber of Times Participants Asked Partner About Previous Condom Use4 months1.13 number of times asked partnerStandard Deviation 2.9
Comparison: P value at month 4.p-value: 0.735t-test, 2 sided
Comparison: P value at month 1.p-value: 0.159t-test, 2 sided
Secondary

Number of Times Participants Engaged in Anal Sex

Participants were asked how many times they had engaged in anal sex ever (baseline) or since playing the videogame on zoom as part of this research study (1 month, 4 months).

Time frame: baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionNumber of Times Participants Engaged in Anal Sexbaseline0.28 number of times had sexStandard Deviation 1.59
InvestiDate InterventionNumber of Times Participants Engaged in Anal Sex1 month0.55 number of times had sexStandard Deviation 3.24
InvestiDate InterventionNumber of Times Participants Engaged in Anal Sex4 months0.03 number of times had sexStandard Deviation 0.16
Non-Health Related GameNumber of Times Participants Engaged in Anal Sexbaseline0.08 number of times had sexStandard Deviation 0.27
Non-Health Related GameNumber of Times Participants Engaged in Anal Sex1 month0.03 number of times had sexStandard Deviation 0.16
Non-Health Related GameNumber of Times Participants Engaged in Anal Sex4 months0.18 number of times had sexStandard Deviation 0.6
Comparison: P value at month 4.p-value: 0.141t-test, 2 sided
Comparison: P value at month 1.p-value: 0.314t-test, 2 sided
Comparison: P value at baseline.p-value: 0.444t-test, 2 sided
Secondary

Number of Times Participants Engaged in Sexual Intercourse

Participants were asked how many times they had engaged in sexual intercourse ever (baseline, post-intervention) or since playing the videogame on zoom as part of this research study (1 month, 4 months).

Time frame: baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionNumber of Times Participants Engaged in Sexual Intercoursebaseline14.78 number of times had sexStandard Deviation 79.26
InvestiDate InterventionNumber of Times Participants Engaged in Sexual Intercourse1 month1.58 number of times had sexStandard Deviation 6.48
InvestiDate InterventionNumber of Times Participants Engaged in Sexual Intercourse4 months3.24 number of times had sexStandard Deviation 16.41
Non-Health Related GameNumber of Times Participants Engaged in Sexual Intercoursebaseline6.64 number of times had sexStandard Deviation 8.77
Non-Health Related GameNumber of Times Participants Engaged in Sexual Intercourse1 month0.50 number of times had sexStandard Deviation 0.98
Non-Health Related GameNumber of Times Participants Engaged in Sexual Intercourse4 months1.26 number of times had sexStandard Deviation 3.01
Comparison: P value at month 4.p-value: 0.473t-test, 2 sided
Comparison: P value at month 1.p-value: 0.316t-test, 2 sided
Comparison: P value at baseline.p-value: 0.345t-test, 2 sided
Secondary

Number of Times Participants Talked to Family or Adults About HIV

Participants were asked how many times they had talked with their family or other adults about HIV ever (baseline) or since they played the videogame on zoom as part of this research study (1 month, 4 months).

Time frame: baseline, 1 month and 4 months

ArmMeasureGroupValue (MEAN)Dispersion
InvestiDate InterventionNumber of Times Participants Talked to Family or Adults About HIVbaseline1.60 number of times talked to family/adultsStandard Deviation 2.62
InvestiDate InterventionNumber of Times Participants Talked to Family or Adults About HIV1 month3.68 number of times talked to family/adultsStandard Deviation 16.12
InvestiDate InterventionNumber of Times Participants Talked to Family or Adults About HIV4 months1.3 number of times talked to family/adultsStandard Deviation 6.6
Non-Health Related GameNumber of Times Participants Talked to Family or Adults About HIVbaseline6.64 number of times talked to family/adultsStandard Deviation 22.08
Non-Health Related GameNumber of Times Participants Talked to Family or Adults About HIV1 month1.82 number of times talked to family/adultsStandard Deviation 3
Non-Health Related GameNumber of Times Participants Talked to Family or Adults About HIV4 months259.95 number of times talked to family/adultsStandard Deviation 1600.78
Comparison: P value at month 4.p-value: 3.19t-test, 2 sided
Comparison: P value at month 1.p-value: 0.487t-test, 2 sided
Comparison: P value at baseline.p-value: 0.165t-test, 2 sided

Source: ClinicalTrials.gov · Data processed: Feb 10, 2026