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Decision Making in Video Games

Decision Making in Video Games

Status
Withdrawn
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT03869489
Enrollment
0
Registered
2019-03-11
Start date
2019-11-30
Completion date
2020-04-30
Last updated
2019-09-04

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Cognitive Change

Keywords

approach motivation, avoidance motivation, transcranial direct current stimulation

Brief summary

The purpose of this study is to determine whether anodal transcranial direct current stimulation (tDCS) applied to the left dorsolateral prefrontal cortex induces approach motivation, and whether anodal tDCS applied to the right dorsolateral prefrontal cortex induces avoidance motivation. This study consists of three experiments: one in which an approach/avoidance video game is validated, one in which the effect of anger and fear on approach/avoidance is studied, and one in which the effect of tDCS is studied. Only the experiment in which the effect of tDCS is studied involves tDCS.

Interventions

DEVICEAnodal left dorsolateral prefrontal cortex tDCS stimulation

Anodal tDCS will be applied to the left dorsolateral prefrontal cortex of participants

DEVICEAnodal right dorsolateral prefrontal cortex tDCS stimulation

Anodal tDCS will be applied to the right dorsolateral prefrontal cortex of participants

Sham tDCS stimulation will be applied

Sponsors

Tufts University
Lead SponsorOTHER

Study design

Allocation
NON_RANDOMIZED
Intervention model
SINGLE_GROUP
Primary purpose
BASIC_SCIENCE
Masking
SINGLE (Subject)

Eligibility

Sex/Gender
ALL
Age
18 Years to 35 Years
Healthy volunteers
Yes

Inclusion criteria

* Normal hearing and vision

Exclusion criteria

* Left-handedness * History of seizure, head injury (including neurosurgery), brain injury, diagnosis or a neurological or psychiatric disorder, metal in the head, sensitive scalp * History of anxiolytic and/or antidepressant medications * Participation in Experiment #1 or Experiment #2 of the larger study

Design outcomes

Primary

MeasureTime frameDescription
Avoidance-Approach time difference1 yearMedian of the difference between time to approach and time to avoid a stimulus

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026