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Mixed Reality Gaming for Chronic Low Back Pain

Mixed Reality Gaming for Chronic Low Back Pain

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT03603028
Enrollment
13
Registered
2018-07-27
Start date
2018-08-17
Completion date
2018-09-30
Last updated
2020-01-22

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Recurrent Low Back Pain

Keywords

Walking, Exercise, Exergaming

Brief summary

Mixed Reality Gaming for Chronic Low Back Pain

Detailed description

The company, From the Future and University of Alabama at Birmingham (UAB) team aimed to develop a virtual reality (VR) game that integrated with the features of a specialized self-driven treadmill to provide accessible and progressive walking challenges for individuals with chronic low back pain (LBP). The game was designed to go beyond typical VR research efforts and provide a truly immersive and engaging experience that would motivate individuals with high pain-related fear to keep moving.

Interventions

DEVICEExergaming

Mixed Reality Gaming for Chronic Low Back Pain

Sponsors

From The Future LLC
CollaboratorUNKNOWN
University of Alabama at Birmingham
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
TREATMENT
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
18 Years to 65 Years
Healthy volunteers
No

Inclusion criteria

History of chronic low back pain

Exclusion criteria

No major neurological, cardiac, pulmonary, or other orthopedic injuries

Design outcomes

Primary

MeasureTime frameDescription
Walking DistanceDay 1 through Day 3 of studyHow far participants walk while playing the game as measured by a meter on the instrumented treadmill.

Secondary

MeasureTime frameDescription
Walking SpeedDay 1 - Day 3 of studyHow fast participants walk while playing the game by dividing the distance people walked by the amount of time that they walked

Countries

United States

Participant flow

Pre-assignment details

One individual was unable to participate in Days 2, 3, and followup of the protocol.

Participants by arm

ArmCount
Exergaming
Exergaming: Mixed Reality Gaming for Chronic Low Back Pain
13
Total13

Withdrawals & dropouts

PeriodReasonFG000
Overall StudyWithdrawal by Subject1

Baseline characteristics

CharacteristicExergaming
Age, Categorical
<=18 years
0 Participants
Age, Categorical
>=65 years
0 Participants
Age, Categorical
Between 18 and 65 years
13 Participants
Age, Continuous53.9 years
STANDARD_DEVIATION 5.1
Ethnicity (NIH/OMB)
Hispanic or Latino
0 Participants
Ethnicity (NIH/OMB)
Not Hispanic or Latino
13 Participants
Ethnicity (NIH/OMB)
Unknown or Not Reported
0 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
Race (NIH/OMB)
Asian
0 Participants
Race (NIH/OMB)
Black or African American
13 Participants
Race (NIH/OMB)
More than one race
0 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
Race (NIH/OMB)
White
0 Participants
Region of Enrollment
United States
13 participants
Sex: Female, Male
Female
8 Participants
Sex: Female, Male
Male
5 Participants

Adverse events

Event typeEG000
affected / at risk
deaths
Total, all-cause mortality
0 / 12
other
Total, other adverse events
0 / 12
serious
Total, serious adverse events
0 / 12

Outcome results

Primary

Walking Distance

How far participants walk while playing the game as measured by a meter on the instrumented treadmill.

Time frame: Day 1 through Day 3 of study

Population: One participant withdrew from the study

ArmMeasureValue (MEAN)Dispersion
ExergamingWalking Distance1,134.24 metersStandard Deviation 200.14
Secondary

Walking Speed

How fast participants walk while playing the game by dividing the distance people walked by the amount of time that they walked

Time frame: Day 1 - Day 3 of study

Population: One participant withdrew from the study

ArmMeasureValue (MEAN)Dispersion
ExergamingWalking Speed1.05 meters per secondStandard Deviation 0.19

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026