Skip to content

Training Resiliency in Youth (TRY) Study

Training Resiliency in Youth (TRY) Study

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT03429465
Acronym
TRY
Enrollment
46
Registered
2018-02-12
Start date
2018-01-16
Completion date
2018-06-04
Last updated
2018-08-08

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Anxiety, Attention Concentration Difficulty, Depression

Keywords

Digital Health Intervention, Executive Function, Depression, Anxiety

Brief summary

The aim of the study is to determine whether a neuroscience-inspired cognitive remediation video game (EVO) that targets the cognitive control network (CCN) will improve executive functioning (EF) and resilience to psychiatric symptoms in typically developing 6th grade students, unselected for specific psychiatric symptoms. The primary goals are to 1) determine if EVO will result in improved EF and lower internalizing (e.g., mood, anxiety) and externalizing (e.g., attention deficit/hyperactivity disorder, AD/HD) psychiatric symptoms, 2) evaluate whether the benefit experienced by youth changes depending on their level of life stress (e.g., academic or social difficulties), 3) determine if EVO will promote resilience to stress. The investigators will measure EF, symptoms, and stress using self- and parent-report questionnaires. Other secondary outcomes include information on behavior in the classroom and academic performance (i.e., grades) that we will collect via school records. The investigators hypothesize that engagement with EVO 20-minutes per day, 5-days a week across 4-weeks will improve EF, lower psychiatric symptoms, improve academic/behavioral functioning at school, and decrease maladaptive responses to stress.

Interventions

OTHEREVO Cognitive Remediation Game

EVO (formerly called Neuroracer) is a neuroscience-inspired plasticity trainings in the form of a video driving game that uses adaptive algorithms and dual-tasking paradigms to target the CCN. Work from our group (Project:EVO) recently showed that 4 weeks of EVO training is associated with increased neural recruitment in brain regions associated with CNN, superior improvement in cognitive control performance (i.e., working memory, sustained attention) when compared to an evidence-based psychotherapy (Problem-Solving Therapy), and improved depression outcomes similar to Problem-Solving Therapy among older adults (Areán, Hallgren, Jordan, Gazzaley, Atkins, Heagerty, & Anguera, 2016; Journal of Medical Internet Research).

Sponsors

University of Washington
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
PREVENTION
Masking
NONE

Eligibility

Sex/Gender
ALL
Healthy volunteers
Yes

Inclusion criteria

* Currently enrolled in 6th grade during the 2017-2018 school year at Lucille Umbarger Elementary School in the Burlington-Edison School District * Physical ability to use a touchscreen iPad * Cognitive ability to assent, complete questionnaires, and play EVO game * English speaking child, English or Spanish speaking parent * Child has legal parent/guardian (i.e., not a ward of the state)

Exclusion criteria

* The child is identified by parent or school as diagnosed with an intellectual disability * The child is identified by parent or school as diagnosed with a physical disability (i.e., unable to use hands or fingers) that would preclude use of a touchscreen iPad and appropriate engagement with EVO * The child is identified by parent or school as unlikely to engage for 20 minutes with EVO * Child unable to read or understand English * Parent unable to read or understand English/Spanish * Child is in public (i.e., child welfare) custody

Design outcomes

Primary

MeasureTime frameDescription
Executive FunctionMeasured 5 times across 5 monthsMeasuring Executive Function (e.g., attention, working memory) via parent-report of children's symptoms.
Behavioral ProblemsMeasured 5 times across 5 monthsMeasuring difficulties with attention (i.e., attention deficit/hyperactivity disorder), oppositionality, and conduct at home and school as measured by parent-report on children's behavior.
DepressionMeasured 5 times across 5 monthsdepression symptoms measured with self- and parent- report
AnxietyMeasured 5 times across 5 monthsMeasuring self- and parent-reported symptoms of anxiety.

Secondary

MeasureTime frameDescription
Emotion RegulationMeasured 5 times across 5 monthsMeasuring self-reported cognitive aspects of emotion regulation (e.g., rumination, positive reappraisal).

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026