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Effects of Mobile Game on Life Quality of Cancer Patients

Pilot Study : Effects of Mobile Game for Chemotherapy Side Effect Education on Life Quality of Cancer Patients

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT03205969
Enrollment
60
Registered
2017-07-02
Start date
2015-01-05
Completion date
2015-12-31
Last updated
2017-07-02

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Breast Cancer

Keywords

Breast Cancer, chemotherapy side effect, mobile game

Brief summary

The purpose of this study is to determine whether functional games can be used to improve the adherence and quality of life of breast cancer patients with chemotherapy.

Interventions

DEVICEFunctional mobile game

Functional mobile game for chemotherapy side effect education

Sponsors

Chung-Ang University Hosptial, Chung-Ang University College of Medicine
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
SUPPORTIVE_CARE
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
25 Years to 60 Years
Healthy volunteers
No

Inclusion criteria

* Diagnosed with breast cancer * Receiving breast cancer chemotherapy * Patients who are using a smartphone and agree to use a mobile functional game

Exclusion criteria

* Patient with intellectual disability * Diagnosed with congenital genetic disease * Patients with a history of acquired brain injury such as cerebral palsy * Developmental disorders, including autism * Patients with language or learning disabilities

Design outcomes

Primary

MeasureTime frameDescription
International Physical Activity Questionnaires (IPAQ)overall assessment period (3 weeks)To obtain comparable estimates of physical activity

Secondary

MeasureTime frame
Beck Depression Inventory (BDI)overall assessment period (3 weeks)

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 23, 2026