Motor Activity, Stroke
Conditions
Keywords
Serious Game, Stroke, Rehabilitation, Connected objects
Brief summary
The aim of this randomized controlled study with stroke patients is to demonstrate that a re-education with interactive table with instrumented objects delivering sensory feedback and serious game improve certain motor functions of the paretic upper limb than rehabilitation based on a standardized self-rehabilitation program.
Interventions
An occupational therapist will be required only for patient installation in front of the table.
Sponsors
Study design
Eligibility
Inclusion criteria
* Stroke patients * Subject with gripping ability: capable of peeling off the connected object from the table, presented in its grip area.
Exclusion criteria
* Severe cognitive disorders preventing the completion of the task * Bilateral brain lesions
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Speed of the gesture to reach each target | 10 minutes | score |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Box and block | 5 minutes | Clinical Evaluation |
| Fugl Meyer | 10 minutes | Clinical Evaluation |
| MOCA | 5 minutes | Clinical Evaluation |
| Pain | 1 minute | Visual analog scale |
| Spasticity | 5 minutes | Visual analog scale |
| Wolf Motor Functional Test | 15 minutes | Clinical Evaluation |
| Canadian Occupational Performance Measure | 20 minutes | Clinical Evaluation |
| Frenchay activities Index | 15 minutes | Clinical Evaluation |
| Cinematic Evaluation | 10 minutes | Evaluation of the cinematic of the paretic upper limb |
| Clamping force | 2 minutes | composite score |
| SF12 Quality of life | 10 minutes | Clinical Evaluation |
Countries
France