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Video-Based Task Oriented Activity Training in Patients With Juvenile Idiopathic Arthritis

Effects of Video-Based Task Oriented Activity Training on Activity Performance and Participation in Patients With Juvenile Idiopathic Arthritis

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT02954718
Enrollment
50
Registered
2016-11-03
Start date
2015-02-28
Completion date
2016-11-30
Last updated
2016-11-04

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Video-based Task Oriented Activity Training

Keywords

activity performance, juvenile idiopathic arthritis, virtual reality

Brief summary

Juvenile idiopathic arthritis (JIA) is most common chronic rheumatic disease in childhood. The upper extremity involvement in JIA causes muscle imbalance, joint destruction, pain, stiffness and limitations on daily living activities (DLA) in varying degrees. However, the information about prevalence of symptoms, disorders, DLA limitations, participation restriction and options of treatments for upper extremity involvement in JIA are limited. It has been reported that improvements of upper extremity functions were achieved by video-based games (VBG) in various disease groups. However, in the literature, no study has been found about effectiveness of WBG in children with arthritis. The aim of the study was to investigate effects of task-oriented activity training (TOAT) with VBG versus activity training in real life on activity performance and participation in children with arthritis. Participants with upper limb involvement in JIA were randomly assigned to the activity training in real life group (group I) and TOAT with VBG in real life group (group II). The actual materials and rehabilitation kits will be used for activity training in group 1, the DLA that expected to gain independence will be trained with VBG in group 2. Upper extremity muscle strength and grip, range of motion, upper limb functions, activity, participation and quality of life will be evaluated. The hypothesis of this study is that TOAT with VBG improves the activity performance and physical functions and increases the participation, via being stimulative and interactive in order to provide feedback and to increase interest and motivation.

Interventions

Sponsors

Istanbul University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
6 Years to 18 Years
Healthy volunteers
No

Inclusion criteria

* Diagnosed as JIA according to ILAR classification * Aged between 6-18 * At least one affected joint in upper extremity (shoulder, elbow, wrist, and hand joints) * Adequate cognitive function in the compliance of exercise program

Exclusion criteria

• Surgery or arthroscopic operation in the last year

Design outcomes

Primary

MeasureTime frame
Childhood Health Assessment Questionaire (CHAQ)8 weeks
Canadian Occupational Performance Measure (COPM)8 weeks

Secondary

MeasureTime frame
Duruoz Hand Index8 weeks
Jebsen-Taylor Hand Function Test (JTHFT)8 weeks

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026