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Effects of Wearing Progressive Addition Lens on Working Distance and Refractive Status in Adult Computer Users

Effects of Wearing a New Progressive Addition Lens on Working Distance and Refractive Status in Adult Chinese Computer Users

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT02775396
Enrollment
64
Registered
2016-05-17
Start date
2014-09-30
Completion date
2015-04-30
Last updated
2016-05-17

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Video Game Play Using Handheld Computer

Brief summary

With the increasing reliance on tablet computers and smartphones in daily life, it is important to determine whether and how the prolonged usage of these handheld digital devices influences the working habits and refractive status. This study aimed to determine the effects of wearing conventional single-vision lenses vs. new progressive addition lenses on the working distance and refractive status while playing interactive video game in Chinese pre-presbyopic adult computer users.

Detailed description

Chinese adult computer users were recruited from two age cohorts. They were prescribed, in random order, with conventional single-vision lenses and progressive addition lenses designed for handheld digital display devices (iPad). Basic ocular parameters were measured through a comprehensive eye examination at the baseline visit. Working distance and refractive shift were measured immediately after delivering the lenses and after one month of lens wear. Working distance were recorded with an automatic ultrasound sensor while the participants were playing a 30-minute video game. Refractive-error shift before and after playing the video game were measured with an open-field autorefractor in both eyes and averaged.

Interventions

Wearing a spectacle lens design with corrective prescription power while playing computer game using an iPad tablet computer. Two lens designs were prescribed for each participant: the conventional single-vision lens and a new progressive addition lens designed for handheld digital device. Primary outcome measures were performed immediately after each lens delivery and one-month of lens wear.

Sponsors

Carl Zeiss
CollaboratorUNKNOWN
The Hong Kong Polytechnic University
Lead SponsorOTHER

Study design

Allocation
NA
Intervention model
SINGLE_GROUP
Primary purpose
BASIC_SCIENCE
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
18 Years to 40 Years
Healthy volunteers
Yes

Inclusion criteria

* Hong Kong Chinese * Computer users (computer usage \>2hours/day) * Spherical-equivalent refractive errors between plano and -9.00D and cylindrical power ≤2.50D

Exclusion criteria

* Anyone with visual acuity worse than 0 logMAR, anisometropia more than 2.00D, abnormal accommodative function, wearing rigid contact lens, and a history of ocular surgery and pathology

Design outcomes

Primary

MeasureTime frameDescription
Change in near working distance measured by an automatic ultrasound sensorChange in near working distance after one month of lens wearNear working distances were measured continuously over a 30-minute interval while the participant was playing computer games using an iPad tablet computer. The mode of the accumulative working distances was analyzed for each 30-minute interval collected immediately after the lens delivery and one-month after the lens wear. Absolute and relative changes in the working distances were analyzed and compared between two lens designs.
Change in refractive status measured by an automatic refractometerChange in refractive status shift after one month of lens wearRefractive status was measured before and after the participant played a 30-minute computer games using an iPad tablet computer. The refractive status shift (post-task refractive status minus pre-task refractive status) was calculated for each 30-minute game play immediately after the lens delivery and one-month after the lens wear. Absolute and relative changes in the refractive shirt were analyzed and compared between two lens designs.

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026