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Motor Learning Through Virtual Reality Task in Individuals With Down Syndrome

Motor Learning Through Virtual Reality Task in Individuals With Down Syndrome

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT02719600
Enrollment
40
Registered
2016-03-25
Start date
2015-03-31
Completion date
2016-03-31
Last updated
2016-03-25

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Down Syndrome

Keywords

Virtual Reality

Brief summary

Background: Down syndrome (DS) has unique physical, motor and cognitive characteristics. Despite cognitive and motor difficulties, there is a possibility of intervention based on the knowledge of motor learning. However, it is important to study the motor learning process in individuals with DS during a virtual reality task to justify the use of virtual reality to organize intervention programs. The aim of this study was to analyze the motor learning process in individuals with DS during a virtual reality task. Methods: A total of 40 individuals participated in this study, 20 of which were with DS (24 males and 8 females, ranging between 11-28 yrs.) and 20 typically developing individuals matched by age and gender to the individuals with DS. To examine this issue, we used software that uses 3D images and reproduced a coincidence timing task.

Interventions

BEHAVIORALVirtual reality

Evaluation of observational motor learning using virtual reality

Sponsors

University of Sao Paulo
Lead SponsorOTHER

Study design

Allocation
NON_RANDOMIZED
Intervention model
PARALLEL
Primary purpose
HEALTH_SERVICES_RESEARCH
Masking
NONE

Eligibility

Sex/Gender
ALL
Age
11 Years to 28 Years
Healthy volunteers
Yes

Inclusion criteria

* medical diagnosis of DS and the ability to understand the task.

Exclusion criteria

* disorders in cognitive function that would prevent comprehension of the experimental instruction

Design outcomes

Primary

MeasureTime frameDescription
Motor Learning test by using a timing coincident task in virtual realityfour monthsImprovement on their performance, by reaching the task with precision

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Mar 10, 2026