Virtual Reality Therapy
Conditions
Brief summary
The purpose of this study is to determine how pain relief is modified when the investigators combine the Virtual Reality based Snow World game with certain pain medications.
Detailed description
This is a randomized, double-blind, placebo-controlled, within subject 2x2 factorial, repeated measures study. Research participants will play two versions of the Virtual Reality based video game Snow World and be given thermal and electrical stimulus. Each of two study visits will be identical with the exception of whether or not the participant will receive an iv infusion of a low dose pain medication or a saline placebo.
Interventions
Sponsors
Study design
Eligibility
Inclusion criteria
* Healthy male and females between the age of 18 and 60 years * Ability to communicate orally * Ability to read and understand English * Body Mass Index between 20-35
Exclusion criteria
* Women who are pregnant, trying to become pregnant, or who are breastfeeding * History of alcohol or substance abuse * Major medical illness; including history of migraine headaches, seizures, brain injury, or peripheral neuropathy * Current use of analgesics including acetaminophen, non-steroidal anti-inflammatories, or opioids * Predisposition to severe motion sickness * Unusual sensitivity or lack of sensitivity to pain * Urine toxicology positive for opioids or benzodiazepines
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Pain responses between placebo and the low-dose pain medication while playing Snow World. We will assess pain responses with subjective questionnaires concerning the participant's experience while playing Snow World. | Conclusion of 120 study visits. Each participant will spend a total of 8 hours with us. |
Countries
United States