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Examining the Effects of Video-game Exercise on Mobility and Brain Plasticity in Individuals With Multiple Sclerosis

Examining the Effects of Dance, Dance Revolution on Mobility, Brain Plasticity and Cognition in Individuals With Multiple Sclerosis

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT01780792
Enrollment
30
Registered
2013-01-31
Start date
2011-08-31
Completion date
2016-12-31
Last updated
2017-04-07

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Multiple Sclerosis

Keywords

multiple sclerosis, mobility, cognition, neuroplasticity, videogame play

Brief summary

Dance Dance Revolution (DDR) may offer an innovative and highly effective format for delivering exercise programs to people with multiple sclerosis (MS). It is a fun, engaging and interactive video game that requires players to move their feet to targets while matching the rhythm of a song. In addition, DDR, involving both aerobic exercise and cognitive training, is an ideal intervention for improving cognitive functioning in those with MS. The purpose of this pilot study is to examine the use of DDR as a novel and highly specific exercise intervention to improve mobility and cognition among individuals with MS.

Detailed description

Dance Dance Revolution (DDR) may offer an innovative and highly effective format for delivering exercise programs to people with MS. It is a fun, engaging and interactive video game that requires players to move their feet to targets while matching the rhythm of a song. In addition, DDR, involving both aerobic exercise and cognitive training, is an ideal intervention for improving cognitive functioning in those with MS. The purpose of this pilot study is to examine the use of DDR as a novel and highly specific exercise intervention to improve mobility and cognition among individuals with MS. We will be guided by the following three specific aims and hypotheses: Specific Aim 1: Determine if an eight-week exercise program administered using DDR improves dynamic balance in people with MS relative to a wait-list control group. Hypothesis 1: Dynamic balance as measured by the Berg Balance Scale will be more improved with the DDR intervention than the wait-list control group. Specific Aim 2: Determine if the DDR intervention, combining fitness and cognitive training, over the course of an eight-week intervention, will have a more positive effect on domains of processing speed and executive control, than a wait-list control group. Hypothesis 2: The DDR group relative to the wait-list control group, will show significant improvement in cognitive functioning as assessed by the Paced Auditory Serial Addition Test (PASAT), a measure of processing speed, and executive functioning. Specifically, we hypothesize that given severe deficits in processing speed and executive control, participation in a DDR intervention, will result in a significant improvement on the PASAT, a widely used measure to assess cognitive functioning in patients with MS. Specific Aim 3: We will also examine whether improvements in cognitive processes engendered by DDR on the PASAT will be supported by changes in underlying neural circuits, as inferred from patterns of event-related functional magnetic resonance imaging (fMRI) activation obtained in a 3 Tesla scanner. Hypothesis 3: Improvements in cognition as indexed by higher accuracy scores and faster reaction time on the PASAT, will be accompanied by a change in the recruitment of underlying neural processes as inferred from functional magnetic resonance imaging. MS participants in the DDR group will show an increase in recruitment of the attentional network, and more specifically the prefrontal and parietal cortices, cortical regions responsible for successful performance on the PASAT task.

Interventions

OTHERDance Dance Revolution video game play

Individuals play dance dance revolution 3 times a week for 8 weeks

Sponsors

Ohio State University
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Investigator)

Eligibility

Sex/Gender
ALL
Age
30 Years to 59 Years
Healthy volunteers
No

Inclusion criteria

* Expanded Disability Status Score of \< 5 and a diagnosis of relapsing-remitting multiple sclerosis

Exclusion criteria

* other neurological or orthopedic diagnosis that limits ambulation, age 30-59

Design outcomes

Primary

MeasureTime frameDescription
Berg Balance Scaleafter 8 weeksThe Berg Balance scale consists of 14 functional activities that test static and dynamic balance. Each item is scored on a scale of 0-4 with higher scores indicating better balance
PASATafter 8 weeksThe PASAT is a measure of sustained attention, working memory and information processing speed.

Secondary

MeasureTime frameDescription
GAITRiteafter 8 weeksindividuals walk on a computerized carpet that records spatiotemporal aspects of gait such as velocity and stride length.
6 minute walk testImmediately prior to starting the intervention/control period,, after 8 week intervention/control period and then at an 8 week follow upsubjects walk for 6 minutes and distance walked is measured
4 square step testafter 8 weeksrequires a person to step rapidly in a multi-directional pattern over a cane. It predicts fallers
multiple sclerosis quality of life inventoryafter 8 weeksthe MS quality of life inventory is filled out to measure the impact of MS on the individuals quality of life.
fMRIafter 8 weeksindividuals will go into an MRI and undergo neuropsychological and motor testing to examine for neuroplasticity
physical activityafter 8 weekssubjects wear an accelerometer for 5 days which records how active they are.
The Activities Specific Balance Confidence Scaleafter 8 weeksMeasures fear of falling. Subjects rate their balance confidence on 10 items.

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026