Elderly
Conditions
Keywords
Control posture, Gait, Virtual Reality, Elderly
Brief summary
The objective of this work was to compare the effects of two balance training programs, one Nintendo Wii Fit-based and the other traditionally-based without the use of a gaming system, on the (1) balance, (2) gait, (3) functionality and (4) cognition ability in older adults. It is a prospective, single blinded, randomized clinical trial performed at Center of Research of the courses of Speech Therapy, Physical Therapy and Occupational Therapy of São Paulo University. Thirty-two older adults are randomly in control and experimental group, 16 each one. The study includes only participants scoring at least 24 in the Mini-Mental State Examination to rule out effects of dementia; without the presence of depression, according to the Geriatric Depression Scale of Yesaváge - version 15 (GDS-15 ≤ 5) and scores on the Berg Balance Scale (EBB ≥ 41).
Detailed description
The objective of this work is to compare the effects of two balance training programs, one Nintendo Wii Fit-based and the other traditionally-based without the use of a gaming system, on balance, gait, functionality and cognition ability in older adults. It is a prospective, single blinded, randomized clinical trial performed at Center of Research of the courses of Speech Therapy, Physical Therapy and Occupational Therapy of São Paulo University. Thirty-two older adults are randomly in control and experimental group, 16 each one. Both groups performed 14 training sessions, twice a week, for seven weeks. Each session is composed of a 30 minute-global-exercise series including stretching, muscle strength and axial mobility exercises. After this, both groups performed more 30 minutes of balance training: the control group performed balance exercises without external cues, visual or auditory feedbacks or cognitive stimulations; the experimental group performed the balance training with 10 Wii Fit games which stimulated motor and cognitive functions. The main outcome measures are: (1) Mini-BESTest of Dynamic Balance Evaluation; (2) Dynamic Gait Index (DGI); (3) Montreal Cognitive Assessment (MoCA); and (4) Falls Efficacy Scale - International (FES-I).
Interventions
The participants of the study trained 10 balance games during 14 sessions
Patients of the control group was trained with balance exercises.
Sponsors
Study design
Eligibility
Inclusion criteria
* Age 60 to 85 years. * Absence of other neurological disorders or co-morbidities that may affect gait; * Absence of dementia (score above 24 on the Mini Mental State Examination - MMSE); * Absence of depression (score above 5 on the Geriatric Depression Scale of Yesaváge - version 15); * Score on the Berg Balance Scale above 41; * Vision and hearing adequate or corrected to normal; * Ability to walk independently;
Exclusion criteria
* Biomechanical alterations (other pathologies) that could compromise the completion of training; * Presence of any neurological, auditory or visual deficit that could compromise distracting task performance during balance and gait training;
Design outcomes
Primary
| Measure | Time frame | Description |
|---|---|---|
| Mini-BESTest of Dynamic Balance Evaluation - Balance Evaluation Systems Test | Up to 3 months | The Mini-BESTest test is a 14-item test that focuses on dynamic balance, specifically anticipatory transitions, postural responses, sensory orientation and dynamic gait. |
Secondary
| Measure | Time frame | Description |
|---|---|---|
| Dynamic Gait Index | Up to 3 months | The scale assesses the ability to adapt the gait during motor tasks with different demands. |
| Montreal Cognitive Assessment | Up to 3 months | This scale was developed in order to detect mild degrees of cognitive impairment. The instrument assesses different cognitive domains such as attention and concentration, executive functions, memory, language, visuo-constructive skills, calculations, and orientation. |
| Falls Efficacy Scale - International | Up to 3 months | The Falls Efficacy Scale-International (FES-I)measures the level of concern about falling during social and physical activities inside and outside the home whether or not the person actually does the activity. |
Countries
Brazil