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Adherence and Health Effects of Video Dance in Postmenopausal Women

Phase 2 Trial of Video Dance Versus Walking in Postmenopausal Sedentary Overweight Women

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT01443455
Enrollment
168
Registered
2011-09-29
Start date
2010-01-31
Completion date
2012-09-30
Last updated
2017-10-02

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Post Menopausal

Keywords

menopause, sedentary, overweight

Brief summary

This is a 6 month randomized clinical trial comparing video dance, brisk walking and delayed entry controls. The interventions have two phases; a 12 week initiation phase with substantial structure and supervision, followed by a 12 week transition phase, with reduced structure and supervision. Participants are 168 overweight or obese, sedentary postmenopausal women aged 50 to 65; 60 in each exercise arm and 48 in the wait list control group. The following research questions will be assessed: 1. Is exercise adherence at 6 months better with video dance games compared to brisk walking? 2. Does video dance game exercise compared to wait list controls, induce beneficial changes in physical and mental health? 3. Does video dance game exercise compared to brisk walking better promote balance, attention and visual spatial skills, without loss of benefit to cardiovascular fitness? 4. Is video dance preferred to brisk walking for exercise among postmenopausal women? If so, who and why?

Interventions

BEHAVIORALdelayed entry control

Participants who are randomized to the delayed entry non-exercise control group receive the American Heart Association pamphlet, but no direct support for exercise implementation. After they have completed six months of follow up, they are invited to select any combination of dancing and walking that they prefer and then receive support and instruction according to the protocols described above. \--------------------------------------------------------------------------------

BEHAVIORALvideodance

Using a commercially available product called Dance Dance Revolution (DDR) this video-game based dancing system uses a game player, force sensing pad and software. The step sequences are set to a wide range of music and become more complex and frequent as the dancer gains skill. Participants are oriented over 2 weeks. For the rest of the first 3 months, the participant attends at least one supervised session per week. Participants may use the center for additional, unsupervised sessions and/or they can take a dance system home. They also receive brief behavioral intervention sessions for safety orientation, exercise education and adherence promotion. For the following 3 months, the participant enters the transition phase in which she is encouraged to continue to exercise but no formal supervision is provided.

BEHAVIORALBrisk Walking

The overall goal is to increase the duration and speed of walking, using structure and supervision for the first three months, followed by reduced support in the second three months. For the first two weeks, each participant comes to the center at least twice a week to walk.They are encouraged to gradually increase effort and duration to a target of 150 minutes per week of brisk walking.Participants are taught to use Borg's ratings of perceived exertion and self-monitored heart rate to target their level of activity. The next 10 weeks include once weekly supervised sessions and additional sessions either at the center or in preferred community settings. The recommended goal is a minimum of 150 minutes per week of exercise in sessions of at least 10 -15 minutes duration.Participants are given pedometers in order to help them monitor their progress. After 12 weeks, the participant enters a transition phase for a further 3 months.

Sponsors

National Institute on Aging (NIA)
CollaboratorNIH
University of Pittsburgh
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
FEMALE
Age
50 Years to 65 Years
Healthy volunteers
Yes

Inclusion criteria

* Participants must be female * age 50-65 * not currently exercising at least 20 minutes * three times per week * a BMI of 25 or higher

Exclusion criteria

* Exclusions are largely related to medical safety and include history of osteoporosis, osteoporotic fractures, active cardiovascular disease, uncontrolled hypertension, weight bearing pain that would limit exercise, seizure disorder or any medical condition or medication that would limit the safety of the study.

Design outcomes

Primary

MeasureTime frameDescription
Adherencesix months after randomizationminutes per week of moderate or greater physical exercise activity assessed using accelerometers and activity diaries

Secondary

MeasureTime frameDescription
body composition6 monthsLunar Prodigy DXA scanner for lean body mass and total fat mass
vascular health6 monthsblood pressure, pulse, lipid levels, fasting glucose, fasting insulin and C reactive protein
balance3 and 6 monthstimed one foot stand and timed narrow walk
personalitybaselineNEO Personality Inventory
Endurance3 and 6 monthstimed 2 km walk
visuospatial/constructional function3 and 6 monhtsdomain of the Repeatable Battery for the Assessment of Neuropsychological Status
attention domain3 and 6 monhtssubtests of the Repeatable Battery for the Assessment of Neuropsychological Status
Useful Field of View3 and 6 monhtsUseful Field of View test
step reaction time3 and 6 monthsStep Reaction Tasks
sleep quality3 and 6 monhtsPittsburgh Sleep Quality Index

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Mar 26, 2026