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Effects of a Manualized Short-term Treatment of Internet and Computer Game Addiction

Effects of a Manualized Short-term Treatment of Internet and Computer Game Addiction

Status
Completed
Phases
NA
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT01434589
Acronym
STICA
Enrollment
187
Registered
2011-09-15
Start date
2012-01-31
Completion date
2017-08-31
Last updated
2017-10-11

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Addiction

Keywords

internet addiction, computer game addiction, STICA, short-term treatment, psychotherapy, internet and computer game addiction

Brief summary

The purpose of this study is to 1) determine the efficacy of manualized Short-term Treatment of Internet and Computer game Addiction (STICA), assess 2) the durability of treatment response in these patients and 3) the impact on associated psychiatric symptoms, e.g. social anxiety and depression.

Interventions

BEHAVIORALSTICA Intervention

Manualized Short-term Treatment for Internet and Computer game Addiction (STICA) based on cognitive behavior-therapy (combining individual and group therapy)

Sponsors

Johannes Gutenberg University Mainz
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
SINGLE (Outcomes Assessor)

Eligibility

Sex/Gender
MALE
Age
17 Years to 55 Years
Healthy volunteers
No

Inclusion criteria

* clinical diagnosis of internet or computer game addiction * internet or computer game addiction according to the AICA-Checklist(Assessment of Internet and Computer game addiction, expert Rating) * a score \>/= 7 in the AICA-S (Assessment of Internet and Computer game addiction, Self Rating) * patients with primary diagnoses of internet or computer game addiction * if currently on psychotropic medications, no change in medications and dosages in the past 2 months and during STICA treatment * if currently off all psychotropic medications, patient has been off at least 4 weeks * at least 4 weeks off from last psychotherapy and no other ongoing psychotherapy

Exclusion criteria

* current Global Assessment of Functioning (GAF) \< 40 * severe major depression (BDI-II Score \>/= 29) * current alcohol or drug addictions * personality disorders: borderline, antisocial, schizoid and schizotypal * lifetime diagnoses of schizophrenia, schizoaffective, bipolar or organic mental disorder * current unstable medical illness

Design outcomes

Primary

MeasureTime frame
Change in internet or computer game addiction (self-rating)4 and 10 months after randomization

Secondary

MeasureTime frame
Preoccupation with critical internet applications or computer games (hours per week)4 and 10 months after randomization
Improvement of negative consequences (e.g. social communication, psychosocial well being)4 and 10 months after randomization
Change/Remission of internet or computer game addiction (expert rating)4 and 10 months after randomization
Improvement of social fear and avoidance (changes in Liebowitz Social Anxiety Scale)4 and 10 months after randomization
Improvement of Expectances of self-efficacy (Changes in Assessment of Self-Efficacy)4 and 10 months after randomization
Improvement of depressive symptoms (changes in BDI-II)4 and 10 months after randomization

Countries

Austria, Germany

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Mar 26, 2026