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Optimizing Hand Rehabilitation Post-Stroke Using Interactive Virtual Environments

Optimizing Hand Rehabilitation Post-Stroke Using Interactive Virtual Environments

Status
Completed
Phases
Phase 1
Study type
Interventional
Source
ClinicalTrials.gov
Registry ID
NCT01072461
Enrollment
55
Registered
2010-02-22
Start date
2009-03-31
Completion date
2015-03-31
Last updated
2015-10-07

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Cerebrovascular Accident, Hemiparesis, Hemiplegia

Keywords

Cerebrovascular Accident, Robotics, Virtual Reality, Rehabilitation, Neuroplasticity

Brief summary

The complexity of sensorimotor control required for hand function as well as the wide range of recovery of manipulative abilities makes rehabilitation of the hand most challenging. The investigators past work has shown that training in a virtual environment (VE) using repetitive, adaptive algorithms has the potential to be an effective rehabilitation medium to facilitate motor recovery of hand function. These findings are in accordance with current neuroscience literature in animals and motor control literature in humans. The investigators are now in a position to refine and optimize elements of the training paradigms to enhance neuroplasticity. The investigators first aim tests if and how competition among body parts for neural representations stifles functional gains from different types of training regimens. The second aim tests the functional benefits of unilateral versus bilateral training regimens.The third aim tests whether functional improvements gained from training in a virtual environment transfer to other (untrained) skills in the real world.

Detailed description

The complexity of sensorimotor control required for hand function as well as the wide range of recovery of manipulative abilities makes rehabilitation of the hand most challenging. The investigators past work has shown that training in a virtual environment (VE) using repetitive, adaptive algorithms has the potential to be an effective rehabilitation medium to facilitate motor recovery of hand function. These findings are in accordance with current neuroscience literature in animals and motor control literature in humans. The investigators are now in a position to refine and optimize elements of the training paradigms to enhance neuroplasticity. The investigators first aim tests if and how competition among body parts for neural representations stifles functional gains from different types of training regimens. The second aim tests the functional benefits of unilateral versus bilateral training regimens.The third aim tests whether functional improvements gained from training in a virtual environment transfer to other (untrained) skills in the real world.

Interventions

BEHAVIORALHAS Training

Robotically measured and facilitated training of the hemiparetic hand and arm in isolation, in a three dimensional haptically rendered virtual environment.

BEHAVIORALHAT training

Robotically measured and facilitated training of the hemiparetic hand and arm as an integrated functional unit, in a three dimensional haptically rendered virtual environment

Robotically measured and facilitated training of the hemiparetic hand and non-hemiparetic hand together, in a three dimensional haptically rendered virtual environment

Sponsors

Rutgers, The State University of New Jersey
CollaboratorOTHER
New Jersey Institute of Technology
Lead SponsorOTHER

Study design

Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
TREATMENT
Masking
DOUBLE (Subject, Outcomes Assessor)

Eligibility

Sex/Gender
ALL
Age
18 Years to 80 Years
Healthy volunteers
No

Inclusion criteria

* Six months post cerebrovascular accident * Residual upper extremity impairment that affects participation * At least ten degrees of active finger extension * Tolerate passive shoulder flexion to chest level

Exclusion criteria

* Severe neglect * Severe aphasia

Design outcomes

Primary

MeasureTime frame
Change in Jebsen Test of Hand FunctionTwo Weeks Prior to Training, Immediately Prior to Training, Immediately After Training, 3 Months After Training

Secondary

MeasureTime frame
Change in Wolf Motor Function TestTwo Weeks Prior to Training, Immediately Prior to Training, Immediately After Training, 3 Months After Training
Change in 9 Hole Peg TestTwo Weeks Prior to Training, Immediately Prior to Training, Immediately After Training, 3 Months After Training
Change in Box and Blocks TestTwo Weeks Prior to Training, Immediately Prior to Training, Immediately After Training, 3 Months After Training
Change in Robotically Collected Kinematics1 day before training and 1 day after training
Change in Reach to Grasp Test1 day before training and 1 day after training

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Mar 19, 2026