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Effects of a Computer Game on Activity Choices

Status
Completed
Phases
Unknown
Study type
Observational
Source
ClinicalTrials.gov
Registry ID
NCT00875511
Enrollment
40
Registered
2009-04-03
Start date
2008-11-30
Completion date
2009-09-30
Last updated
2010-06-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Overweight

Keywords

peer rejection, obesity, amount of food chosen, amount of social time chosen

Brief summary

The study seeks to discover whether peer rejection increases the value of food relative to peer interaction in overweight individuals. After playing a computer game that randomly simulates peer rejection or peer acceptance, participants will play another computer game that will assess the value of food and social interactions. Overweight individuals may be more likely to resort to food in moments of distress and less likely to choose to interact with a peer to reestablish their sense of belongingness.

Interventions

None listed

Sponsors

University at Buffalo
Lead SponsorOTHER

Eligibility

Sex/Gender
ALL
Age
18 Years to 50 Years
Healthy volunteers
No

Inclusion criteria

* Adults ages 18-50 * Adults with a BMI greater than or equal to 18.5 * Adults must report at least a moderate liking of study foods used

Exclusion criteria

* Adults should have no psychopathology * Adults should have no developmental disabilities * Adults should have no cold or upper respiratory distress that could influence their activities * Adults should have not be taking medications that could affect their food intake * Adults should have no dietary restrictions * Adults should have no food allergies

Design outcomes

Primary

MeasureTime frame
amount of food chosen amount of social time chosen

Countries

United States

Outcome results

None listed

Source: ClinicalTrials.gov · Data processed: Feb 4, 2026