Gambling
Conditions
Keywords
Gambling, Mindfulness, Cognitive Behavioural Therapy
Brief summary
In recent years, mindfulness meditation has been shown to be a promising approach for alleviating emotional distress associated with chronic medical and psychiatric conditions and in reducing relapse following treatment for depression. The applicability of mindfulness meditation to problem gambling has not yet been explored. Mindfulness meditation may be particularly suitable for this clinical disorder as it stresses a process-oriented, metacognitive, approach to cognitive pathology in contrast to a content-focused approach, characteristic of traditional approaches to treating cognitive psychopathology. Gambling-related cognitive psychopathology is a well-known characteristic of problem gambling and frequently the target of therapy. Although there is growing evidence that cognitive-behavioral treatments are effective for gambling, outcomes may be improved by teaching gamblers additional ways to cope with cognitive distortions that emphasize metacognitive processes.
Detailed description
Hypothesis The mindfulness-enhanced CBT (MCBT) will report significant reductions in the frequency of gambling, gambling urges, gambling cognitions and gambling-related expenditures compared to the relaxation-enhanced CBT (RCBT) at end-of-treatment and at the 3-month follow-up. Significance 1. feasibility of mindfulness interventions for problem gamblers 2. tentative data for the effectiveness of the intervention 3. an additional clinical tool to treat problem gamblers 4. basis of a larger, grant-funded study obtain more definitive data
Interventions
a variation of cognitive behavioural therapy (CBT)
a variation of cognitive behavioural therapy (CBT)
Sponsors
Study design
Eligibility
Inclusion criteria
* current diagnosis of pathological gambling * willingness to practice mindfulness or relaxation
Exclusion criteria
* substance abuse/dependence (except nicotine) * concurrent attendance at any treatment in which their gambling is addressed (including Gamblers Anonymous)
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Gambling urges | Baseline, post and 3 month fup |
| Gambling-related expenditures | Baseline, post and 3 month fup |
Secondary
| Measure | Time frame |
|---|---|
| treatment adherence | Baseline, post and 3 month fup |
| gambling cognitions | Baseline, post and 3 month fup |
Countries
Canada