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Effects of Mobile Nursing Simulation Game on Enhancing Clinical Reasoning Competency of Undergraduate Nursing Students

Mobile Nursing Simulation Game Effects on Improving Clinical Reasoning Competency in Nursing Students: A Mixed Methods Study

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CRIS
Registry ID
KCT0010936
Enrollment
60
Registered
2025-08-25
Start date
2025-08-22
Completion date
Unknown
Last updated
2026-01-27

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Others : The intervention period is a total of 4 weeks (28 days), during which the experimental group plays the mobile simulation game three times a week, once a day, for 20 minutes at a time. The con

Sponsors

Chung-Ang University
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: a) Nursing students with clinical practice experience b) Those who fully understand the purpose and methods of this study and voluntarily agree to participate

Exclusion criteria

Exclusion criteria: a) Those who are attending nursing-related education outside of regular school education b) Those who have returned to school after taking a leave of absence in the previous semester c) Those who have participated in research to evaluate the effectiveness of past education programs

Design outcomes

Primary

MeasureTime frame
Lasater Clinical Judgment Rubric(K-LCJR)

Secondary

MeasureTime frame
Korean Version of Nursing Students’ Anxiety and Self-Confidence with Clinical Decision Making Scale(KNASC-CDM);Korean version of Nurse Clinical Reasoning Competence Scale(KNCRS);Learning efficacy;Clinical competency scale

Countries

Korea, Republic of

Contacts

Public ContactHae-In Namgung

Chung-Ang University

hihaein2@naver.com+82-2-820-5986

Outcome results

None listed

Source: CRIS (via WHO ICTRP) · Data processed: Feb 4, 2026