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Effectiveness of Cognitive-Behavior Therapy for Adolescents with High-risk of Internet Gaming Disorder

Effectiveness of Cognitive-Behavior Therapy for Adolescents with High-risk of Internet Gaming Disorder: A Randomized Clinical Trial

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CRIS
Registry ID
KCT0008465
Enrollment
32
Registered
2023-05-25
Start date
2023-06-01
Completion date
Unknown
Last updated
2023-05-30

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Others(group cognitive-behavioral therapy program) : The experimental group participates in a cognitive-behavioral therapy (CBT) program consisting of four sessions, each lasting 90 minutes, with 4 to

Sponsors

Seoul National University Hospital
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: Participants aged 12-18 identified as high-risk for internet gaming disorder or smartphone addiction

Exclusion criteria

Exclusion criteria: Participants who do not agree to participate in this study

Design outcomes

Primary

MeasureTime frame
Young's Internet Addiction Scale (Y-IAS);Smartphone Addiction Scale (SAS-SV)

Secondary

MeasureTime frame
ADHD Rating Scale (ADHD-RS) ;The 11-item Center for Epidemiological Studies Depression for Children (CES-DC 11);Korean version of Social Anxiety Scale for Adolescents (K-SAS-A);Automatic Thoughts Questionnaire (ATQ-N);Test Anxiety Inventory-Korea (TAI-K);Academic Procrastination State Inventory (APSI)

Countries

Korea, Republic of

Contacts

Public ContactSeon Young Park

Seoul National University Hospital

sunyoung114@gmail.com+82-2-0000-0000

Outcome results

None listed

Source: CRIS (via WHO ICTRP) · Data processed: Feb 4, 2026