None listed
Conditions
Interventions
Sponsors
Eligibility
Inclusion criteria
Inclusion criteria: (1) Subjects who are not diagnosed with any psychiatric disorders (2) Age ranges within 19-40 years (3) Urban area residents (last 6 months or more) (4) Participants who understand and agree to current study that uses a specific video game (5) Subjects who have never used the specific video game, or have not used the game within last 6 months.
Exclusion criteria
Exclusion criteria: (1) Any history of psychiatric disorders, intellectual disabilities or organic brain diseases (2) Individuals who diagnosed or getting treatment with game addiction (3) Subjects who have experienced or have experienced psychotic symptoms vulnerable to computer game experience (4) Those with epilepsy, or who are susceptible to visual stimuli (5) Those who have used the specific game within the last 6 months
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| World Health Organization Quality of Life questionnaire (WHOQOL-BREF) | — |
Secondary
| Measure | Time frame |
|---|---|
| The International Physical Activity Questionnaire-Short Form (IPAQ-SF);Nutrition Quotient (NQ);Korean Version of Patient Health Questionnaire-9 (PHQ-9);Korean version of Center for Epidemiologic Studies Depression Scale-Revised (K-CESD-R);Korean Resilience Quotient-53 (KRQ-53) | — |
Countries
Korea, Republic of
Contacts
Chungnam National University Sejong Hospital