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The Usefulness of an Exergame Training Program for Rehabilitation Professionals

Examination of the Usefulness of an Exergame Training Program for Physical Therapists and Occupational Therapists - Examination of the Usefulness of an Exergame Training Program

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000062011
Enrollment
10
Registered
2026-06-22
Start date
2026-08-01
Completion date
Unknown
Last updated
2026-09-14

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy adults

Interventions

An approximately 8-week exergame learning program based on Kolb&#39
s experiential learning theory will be implemented, consisting of five stages: concrete experience, reflection, conceptualization, active experimentation, and reporting.

Sponsors

Gunma Paz University
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: Physical therapists and occupational therapists working in acute care wards

Exclusion criteria

Exclusion criteria: Individuals with motor impairments or visual or hearing impairment

Design outcomes

Primary

MeasureTime frame
Japanese version of the UTAUT for exergames

Countries

Japan

Contacts

Public ContactKen Kondo

Gunma Paz University Department of Rehabilitation

kenkondoot@gmail.com0273653366

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Sep 19, 2026