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Evaluating the Educational Impact of a Diabetes Progression Simulation Board Game

Evaluating the Educational Impact of a Diabetes Progression Simulation Board Game - Educational Effectiveness of a Diabetes Simulation Board Game

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000060437
Enrollment
30
Registered
2026-01-22
Start date
2026-01-22
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Adult

Interventions

This game is a progression-simulation board game designed to provide a simulated experience of the lifelong course of diabetes. Players aim to live for 50 years, from age 50 to 100, during which they

Sponsors

Gifu university
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: (1) Medical students aged 18 or older without diabetes (2) Individuals who participated in the researchers' board game experience session

Exclusion criteria

Exclusion criteria: (1) Individuals with mental disabilities, or those unable to fully understand or cooperate due to non-cooperative participation or language barriers (2) Other individuals deemed unsuitable for participation based on a physician's judgment

Design outcomes

Primary

MeasureTime frame
Changes in scores for survey items regarding empathy toward people with diabetes (Can concretely imagine the difficulty of choices people with diabetes face in daily life, Can concretely imagine the psychological burden associated with diabetes care)

Countries

Japan

Contacts

Public ContactYoshihiro Takahashi

Gifu University Hospital Division of Diabetes, Endocrinology and Metabolism and Division of Rheumatology and Clinical Immunol

takahashi.yoshihiro.r9@f.gifu-u.ac.jp058-230-6377

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026