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Effects of Immersive Virtual Reality Mobility Slit Training on unilateral spatial Neglect - A Randomized Controlled Trial

Effects of Immersive Virtual Reality Mobility Slit Training on unilateral spatial Neglect - A Randomized Controlled Trial - Effects of Immersive Virtual Reality Mobility Slit Training on unilateral spatial Neglect - A Randomized Controlled Trial

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000055231
Enrollment
28
Registered
2024-09-01
Start date
2024-09-01
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

stroke

Interventions

Intervention: 30 minutes of mobility slit training in addition to usual rehabilitation such as ADL training. The training program will consist of 15 minutes of training in the near space and 15 minute

Sponsors

sonoda neuro rehabilitetion hospital
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: A patient with foci in the right cerebral hemisphere on imaging findin Patient with a deviation of 15% or more to the right from the midpoint of the line bisection test. Patient who have had the disease for more than 1 month after the onset.

Exclusion criteria

Exclusion criteria: A patient with homonymous hemiblindness Patient who cannot recognize objects in the VR space due to poor vision Patient who could not give consent for the research Patient who have difficulty in following due to eye movement paralysis,

Design outcomes

Primary

MeasureTime frame
line bisection test

Secondary

MeasureTime frame
line bisection test,Catherine Bergego Scale,3D Ball Test

Countries

Japan

Contacts

Public ContactShuntarou Kawaguchi

Sonoda neuro rehabilitetion hospital Department of Rehabilitation

taro_0128_0112@yahoo.co.jp0358450126

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026