None listed
Conditions
Interventions
A gamification-based job crafting intervention program for workers will be provided.
Sponsors
Department of Digital Mental Health, Graduate School of Medicine, The University of Tokyo
Eligibility
Sex/Gender
All
Inclusion criteria
Inclusion criteria: Healthy workers
Exclusion criteria
Exclusion criteria: Not applicable
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Work engagement (UWES) | — |
Secondary
| Measure | Time frame |
|---|---|
| Psychological distress(K6) Job crafting(Job Crafting Scale) Supervisor support and Colleague support (BJSQ) Workplace social capital(Workplace social capital scale) Work performance and Absenteeism(WHO-HPQ) | — |
Countries
Japan
Contacts
Public ContactAsuka Sakuraya
Graduate School of Medicine, The University of Tokyo Department of Digital Mental Health
Outcome results
None listed