healthy
Conditions
Interventions
After assessing the primary and secondary outcomes, a prism adaptation system using a fully immersive VR was used. The prism is shifted 20 diopters to the left and the task is to repeat a rapid reachi
the task was to repeat a fast reaching movement to a target shown in the VR approximately 100 times.
Sponsors
KUMAMOTO health Science university
Eligibility
Sex/Gender
All
Inclusion criteria
Inclusion criteria: Right-handed healthy adults
Exclusion criteria
Exclusion criteria: (1) Persons with visual impairment. (2) Persons with a history of cerebrovascular disease. (3) Persons with a history of significant musculoskeletal disorders of the upper limb.
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Language fluency task | — |
Secondary
| Measure | Time frame |
|---|---|
| Manual Straight Ahead Visual Attention-Response Task Adaptability index | — |
Countries
Japan
Contacts
Public ContactTakashi Matsuo
KUMAMOTO health Science university Department of Rehabilitation
Outcome results
None listed