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Effectiveness of Clinical Training Using VR Technology for Emergency Life Support Technician Training Schools

Effectiveness of Clinical Training Using VR Technology for Emergency Life Support Technician Training Schools - Effectiveness of Clinical Training Using VR Technology

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000048099
Enrollment
240
Registered
2022-07-01
Start date
2022-07-07
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy Adult

Interventions

Attend clinical training after taking an educational curriculum with VR The curriculum with VR is a 60-minute educational program that includes watching videos of actual patients in the emergency dep

Sponsors

Japan EMT School Association: JESA
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: Students who agreed to participate in this study who are applicable to clinical training at Emergency Life Support Technician training schools

Exclusion criteria

Exclusion criteria: 1. Those who did not give their consent to participate in the study 2. Those who were unable to implement the VR intervention due to their physical or mental condition 3. Who could not be followed up

Design outcomes

Primary

MeasureTime frame
Self-efficacy (readiness, schema formation)

Secondary

MeasureTime frame
Knowledge question scores, Curriculum satisfaction, Usability

Countries

Japan

Contacts

Public ContactKoshi NAKAGAWA

Kokushikan University Graduate School Department of Emergency Medical System

koshi5461@gmail.com042-339-7200

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026