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Squat exercise game with dynamic qualities

Exercise game design with pneumatic gel muscle and dynamic difficulty adjustment - PGMDDA-E

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000046763
Enrollment
60
Registered
2022-01-31
Start date
2022-01-28
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Locomotive syndrome

Interventions

Intervention Group (A) - Squat in a VR Exergame environment - 3 times/week X 12 weeks - 15 squats X 3reps = 45 squats - Rest between reps: 90 seconds Intervention Group (B) - Squat with DDA and P

Sponsors

National University Corporation Hiroshima University
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: - Study subjects aged 20-40 years who can perform 10 squats without help and without interruption, or 41-70 years who have STBLS score not equal to 2 - Research subjects must be able to participate in the experiment for 4 months (16 weeks). - The research subject must be able to give written consent to participate in this study.

Exclusion criteria

Exclusion criteria: - Study subjects who must undergo treatment of their lower extremities for the next 4 months - Those who have undergone knee joint replacement surgery - Those with an STBLS score of 2 - Those who cannot do 10 consecutive squats (20-40 years old) - Those with a history of knee joint pain - Pregnant and lactating women, women who may be pregnant or who wish to have a baby - Persons who participated in this study as researcher - Those in whom the researcher and the research subject have a faculty-student relationship, and in whom the student has an interest, such as attending a lecture given by the principal investigator or research subcontractor - Others who are deemed inappropriate by the principal investigator or sub-researchers.

Design outcomes

Primary

MeasureTime frame
The main evaluation parameters in this study are obtained from the skeletal data acquired through the depth camera. By converting these skeletal coordinates into velocity data, we can measure the tremor of the research subject during the experiment. The main evaluation parameter obtained from this data is the knee tremor in the horizontal axis, i.e., how much movement occurs in the knee joints in the left and right directions of the research subject's body. The effect of malaise can be measured through the tremors induced in the body. Center of pressure (COP) is an ideal measurement parameter, but can only be properly measured using a force plate. Therefore, since this study is live streaming skeletal data of the lower extremities, we find that knee tremor is the best measure to identify fatigue.

Secondary

MeasureTime frame
There are several secondary endpoint parameters. These parameters are mainly used to assess the motivation, stress, and physiological levels of the study subjects during the experimental sessions. Since one of the main objectives of this study is to promote exercise with positive motivation and stress reduction, these parameters will be helpful in that regard. The physiological parameters include: - Galvanic Skin Response (GSR) - Heart rate - Body temperature Motivation cannot be measured quantitatively, but will be measured using a subjective questionnaire. Another secondary parameter is - Using a force plate to measure center of pressure (COP). This data will also help us to find any changes in body stability as the experiment progresses.

Countries

Japan

Contacts

Public ContactPriyanka Ramasamy

Hiroshima University Graduate School of Advanced Science and Technology

priyanka@hiroshima-u.ac.jp0824247678

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026