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Benefits of neuro-feedback-cognitive training using NIRS on cognitive function

Benefits of neuro-feedback-cognitive training using NIRS on cognitive function - Benefits of neuro-feedback-cognitive training

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000034594
Enrollment
84
Registered
2018-10-22
Start date
2018-11-01
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy young adults

Interventions

cognitive training with neuro-feedback (20 minutes game, everyday per week for 6 weeks) cognitive training without neuro-feedback (20 minutes game, everyday per week for 6 weeks) active control(20 min

Sponsors

Tohoku University
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: right handed Japanese young adults who play video game less than 1 hour per week past 2 years

Exclusion criteria

Exclusion criteria: We will exclude the subjects with mental disorder, diabetes, cranial nerve disease, cardiac disease. The subject participated in other intervention study within 2 months. The subject can not write the game diary everyday and can not take pre- and post- assessments.

Design outcomes

Primary

MeasureTime frame
Score of processing speed test

Secondary

MeasureTime frame
Cognitive function(FAB, stroop, verbal fluency, Raven, JART, Logical memory, digit span, D-CAT, symbol search, digit symbol coding, mental rotation) Brain activation by NIRS Mental health(STAI, WHO-5, GHQ12: General Health Questionnaire 12, POMS, CES-D, daily habits, effortful control)

Countries

Japan

Contacts

Public ContactRui Nouchi

Tohoku Univeristy SARC

rui.nouchi.a4@tohoku.ac.jp022-717-8952

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026