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The effect of CG presentation method on performance and vection in VR space

The effect of CG presentation method on performance and vection in VR space - The effect of CG presentation method on performance and vection in VR space

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000033811
Enrollment
10
Registered
2018-08-21
Start date
2018-08-20
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Healthy adult

Interventions

Sponsors

Hokkaido University of Science
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: Healthy adult

Exclusion criteria

Exclusion criteria: Cognitive deisorders, movement disorders, sensory disorders

Design outcomes

Primary

MeasureTime frame
Joint angle, Smoothness, Sway of center of gravity

Countries

Japan

Contacts

Public ContactNorio Kato

Hokkaido University of Science Dept. of Physical Therapy, Faculty of Health Science

kato-n@hus.ac.jp011-688-7193

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026