Skip to content

Exercise intensity and enjoyment of balance exercise using a virtual reality device in community dwelling elderly people

Exercise intensity and enjoyment of balance exercise using a virtual reality device in community dwelling elderly people - Exercise intensity and enjoyment of balance exercise using a virtual reality device

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
JPRN
Registry ID
JPRN-UMIN000026992
Enrollment
20
Registered
2017-04-17
Start date
2017-04-24
Completion date
Unknown
Last updated
2026-06-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Community dwelling healthy elderly people

Interventions

Balance excercise using a virtual reality device (10 minutes) Usual balance exercise without a virtual reality device (10 minutes)

Sponsors

Takasaki University of Health and Welfare
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: Community dwelling elderly people who use a health and welfare center

Exclusion criteria

Exclusion criteria: People who cannot communicate with others People whose eyesight is significantly poor People who caanot excercise because of their disorders

Design outcomes

Primary

MeasureTime frame
Functional reach before and after intervention

Countries

Japan

Contacts

Public ContactDaisuke Higuchi

Takasaki University of Health and Welfare Department of Physical Therapy

higuchi-d@takasaki-u.ac.jp+81-27-352-1291

Outcome results

None listed

Source: JPRN (via WHO ICTRP) · Data processed: Jul 3, 2026