Healthy young adults
Conditions
Interventions
Playing a brain training game once a day, and 15 minutes for 4weeks
Playing a puzzle game once a day, and 15 minutes for 4weeks
Sponsors
Institute of Development, Aging and Cancer, Tohoku University
Eligibility
Sex/Gender
All
Inclusion criteria
Inclusion criteria: 1.Age:20-30 2.Right-handed person 3.Dwelling place: Sendai and the Sendai environs
Exclusion criteria
Exclusion criteria: 1.Person whom has metal in the body(ex. a pacemaker, an aneurysm clip) 2.Person without medical history of the cerebral nerve disease 3.Person without medical history such as high blood pressure, the diabetes
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| 1)Trail Making Test-B (TMT-B) 2)Digit cancellation task (D-CAT 3)digit span forward (DS-F) 4)digit span backward (DS-B) 5)Digit Symbol Coding (Cd) 6)Symbol Search (SS) | — |
Secondary
| Measure | Time frame |
|---|---|
| Brain structure measured by MRI | — |
Countries
Japan
Outcome results
None listed