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Investigating the effect of immersion in virtual reality on the amount of anesthetic drugs used during upper limb surgeries

The impact of immersion in virtual reality on the amount of anesthetic drugs used during upper limb surgeries

Status
Recruiting
Phases
Phase 3
Study type
Interventional
Source
IRCT
Registry ID
IRCT20230522058251N2
Enrollment
50
Registered
2024-01-18
Start date
2024-01-21
Completion date
Unknown
Last updated
2024-01-22

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Condition 1: Fracture of lower end of radius. Condition 2: Carpal tunnel syndrome. Fracture of lower end of radius Carpal tunnel syndrome

Interventions

Intervention 1: Intervention group: Candidates for upper limb surgery who, before the start of supraclavicular block and during the operation, are placed under virtual reality immersion and receive fe

Sponsors

Shahid Beheshti University of Medical Sciences
Lead Sponsor

Eligibility

Sex/Gender
All
Age
18 Years to 65 Years

Inclusion criteria

Inclusion criteria: Indication for upper limb surgery Informed consent to participate in the clinical trial Age between 18 to 65 years

Exclusion criteria

Exclusion criteria: Uncontrolled systemic diseases History of seizure History of migraine History of inner ear dysfunction

Design outcomes

Primary

MeasureTime frame
The amount of anesthetic drug administered to the patient. Timepoint: before nerve block and during surgery. Method of measurement: The amount of Midazolam or Fentanyl injected to the patient as recorded in the surgery report note.

Countries

Iran (Islamic Republic of)

Contacts

Public ContactMohammad Hossein Mahrooz

Shahid Beheshti University of Medical Sciences

mohamad.mahrooz@alum.sharif.edu+98 21 2200 1072

Outcome results

None listed

Source: IRCT (via WHO ICTRP) · Data processed: Feb 4, 2026