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Effect of serious game and feedback lecture on the knowledge and assessment skills of nursing students

Comparison of the effect of serious game and feedback lecture on the knowledge and assessment skills of nursing students to evaluation burn patients

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
IRCT
Registry ID
IRCT20220410054483N1
Enrollment
54
Registered
2022-04-18
Start date
2022-04-22
Completion date
Unknown
Last updated
2022-05-02

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Problems related to education and literacy. Other problems related to education and literacy

Interventions

Intervention 1: Intervention group: Students must first register in this game and set a username and password to be able to enter the game. The student is free to enter the first stage of the game. At

Sponsors

Mashhad University of Medical Sciences
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: To be undergraduate nursing student in Mashhad University of Medical Sciences Access to the Internet

Exclusion criteria

Exclusion criteria: To have previous experience in learning to burn assessment

Design outcomes

Primary

MeasureTime frame
Assessment skill. Timepoint: After three weeks of educational intervention. Method of measurement: Researcher made checklist.;Assessment knowledge. Timepoint: After three weeks of educational intervention. Method of measurement: Online Researcher made questionnaire.

Countries

Iran (Islamic Republic of)

Contacts

Public ContactAmirreza Nasirzadeh

Mashhad University of Medical Sciences

nasirzadehar992@mums.ac.ir+98 51 3859 1511

Outcome results

None listed

Source: IRCT (via WHO ICTRP) · Data processed: Feb 7, 2026