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Investigating the Effect of rehabilitation along with virtual games on Motor learning functional development to improve motor impairments using EEG

The effect of virtual reality rehabilitation by EEG signal

Status
Active, not recruiting
Phases
Phase 3
Study type
Interventional
Source
IRCT
Registry ID
IRCT20210614051570N1
Enrollment
30
Registered
2021-09-25
Start date
2021-06-21
Completion date
Unknown
Last updated
2021-11-01

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Patients with limited mobility on the right side of the body due to stroke. Cerebellar stroke syndrome

Interventions

Intervention 1: Intervention group:this group received conventional upper extremity rehabilitation for stroke patients who need a shoulder and elbow rehabilitation. Conventional rehabilitation means h

Sponsors

Kermanshah University of Medical Sciences
Lead Sponsor

Eligibility

Sex/Gender
All
Age
2 Years to 75 Years

Inclusion criteria

Inclusion criteria: Rad has limited mobility due to stroke A maximum of three months have passed since their stroke.

Exclusion criteria

Exclusion criteria: Abuse of psychotropic drugs - drugs - alcohol and ... Has limited movement in various parts other than the head and neck. Be sure not to have birth defects (shoulder and elbow) and be due to stroke. Have the ability to take an electroencephalogram.

Design outcomes

Primary

MeasureTime frame
Eeg signal changes due to rehabilitation. Timepoint: 45 days. Method of measurement: By recording brain signals.

Countries

Iran (Islamic Republic of)

Contacts

Public ContactFarshid sheykhi

Kermanshah University of Medical Sciences

sheykhi1372@gmail.com+98 81 3353 5388

Outcome results

None listed

Source: IRCT (via WHO ICTRP) · Data processed: Feb 4, 2026