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The effect of video games on self assessment and reaction to pain during anesthesia injection of lower alveolar nerve block in children 6 to 9 years

The effect of video games on self assessment and reaction to pain during anesthesia injection of lower alveolar nerve block in children 6 to 9 years

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
IRCT
Registry ID
IRCT20201124049479N1
Enrollment
60
Registered
2021-08-16
Start date
2020-12-10
Completion date
Unknown
Last updated
2021-08-30

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Anesthesia injection of the lower alveolar nerve block.

Interventions

Intervention 1: Intervention group: For the intervention group, 5 minutes before the anesthetic injection of the inferior alveolar nerve block, the process of creating distraction begins with a video

Sponsors

Mazandaran University of Medical Sciences
Lead Sponsor

Eligibility

Sex/Gender
All
Age
6 Years to 9 Years

Inclusion criteria

Inclusion criteria: Children without previous experience with LA in dentistry No gag reflex Participants in the study are children 6-9 years old. Patients , who needed dental treatment in lower arch Patients , who needed anesthesia injection of lower alveolar nerve block The presence of parents with the child. Not having verbal and auditory disorders, absence of acute and chronic diseases Having the ability to communicate;

Exclusion criteria

Exclusion criteria:

Design outcomes

Primary

MeasureTime frame
Reaction to pain during anesthesia injection. Timepoint: in intervention. Method of measurement: FLACC scale-Wong-Baker.

Countries

Iran (Islamic Republic of)

Contacts

Public ContactAzam Nahvi

Mazandaran University of Medical Sciences

azamnahvi.pedodontist@gmail.com+98 11 3325 4135

Outcome results

None listed

Source: IRCT (via WHO ICTRP) · Data processed: Feb 4, 2026