F63.8
Conditions
Interventions
Group 1: Counselor who counsels adolescents or young adults aged 12 to 25 on the topic of problematic computer game behavior and use “Breaking the Game” as part of the consultation. Approximately ten
Sponsors
Universitätsklinik für Psychiatrie und Psychotherapie Abteilung Psychiatrie, Psychosomatik und Psychotherapie im Kindes- und Jugendalter
Eligibility
Sex/Gender
All
Age
18 Years to No maximum
Inclusion criteria
Inclusion criteria: Advisors from addiction counseling centers who advise adolescents and/or young adults aged 12 to 25 on the controlled use of digital games. Use of “Breaking the Game” in a counseling context.
Exclusion criteria
Exclusion criteria: none
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Identifying the key themes that describe addiction counselors' perceptions of the usefulness of “Breaking the Game” for their counselling routine. | — |
Secondary
| Measure | Time frame |
|---|---|
| Development of recommendations for improvements or adjustments to “Breaking the Game” as an intervention tool based on feedback from addiction counselors. | — |
Countries
Germany
Contacts
Public ContactIsabel Brandhorst
Universitätsklinik für Psychiatrie und Psychotherapie Abteilung Psychiatrie, Psychosomatik und Psychotherapie im Kindes- und Jugendalter
Outcome results
None listed