healthy amateur football/soccer players
Conditions
Interventions
Group 1: Change of direction training (without cognitive component) over a period of 6 weeks (2 times per week for 30-40 minutes each).
Group 2: Agility training (reactive direction changes in respons
Sponsors
Goethe-Universität Frankfurt
Eligibility
Sex/Gender
Male
Age
18 Years to 40 Years
Inclusion criteria
Inclusion criteria: Healthy and active football players for at least 10 years, with a minimum of two training sessions per week.
Exclusion criteria
Exclusion criteria: Performance-limiting acute or chronic illnesses or injuries, head injuries (e.g., concussion) in the past 6 months, or surgeries on the lower extremities in the past 2 years.
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Biomechanical parameters of safety and stability in cognitively demanding jump landings. In this task, participants are required to perform bilateral counter-movement jumps and land on a force plate with one leg. They receive automated visual cues on a screen during the jump, indicating which side they should land on. Additionally, a short soccer/football game scenario appears during the jump for a few hundred milliseconds. Participants must perceive the movement directions of the players during the jump and recall them as accurately as possible after landing. For all trials, biomechanical parameters are recorded to operationalize the following outcomes: postural sway after ground contact, stabilization time, ground reaction forces, and the number of successful landings. | — |
Secondary
| Measure | Time frame |
|---|---|
| The perceptual-cognitive performance during cognitively demanding jump landings. In this task, participants are required to perform bilateral counter-movement jumps and land on a force plate with one leg. They receive automated visual cues on a screen during the jump, indicating which side they should land on. Additionally, a short soccer game scenario appears during the jump for a few hundred milliseconds. Participants must perceive the movement directions of the players during the jump and recall them as accurately as possible after landing. To assess perceptual-cognitive performance, the number of correctly recalled player movements is recorded for each jump. | — |
Countries
Germany
Contacts
Public ContactFlorian Giesche
Goethe-Universität Frankfurt
Outcome results
None listed