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Development of an online training for adolescents and young adults with computer gaming disorder: A qualitative study of user needs and design requirements

Development of an online training for adolescents and young adults with computer gaming disorder: A qualitative study of user needs and design requirements

Status
Active, not recruiting
Phases
Unknown
Study type
Observational
Source
DRKS
Registry ID
DRKS00032334
Enrollment
6
Registered
2023-09-11
Start date
2023-02-15
Completion date
Unknown
Last updated
2025-04-07

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Gaming disorder is characterised by a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (i.e., over the internet) or offline, manifested by: 1. impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context)

Interventions

Group 1: Adolescents and young adults with experience of uncontrolled computer game use between the ages of 12 and 28 years old

Sponsors

Universitätsklinik für Psychiatrie und Psychotherapie Tübingen, Abteilung Psychiatrie, Psychosomatik und Psychotherapie im Kindes- und Jugendalter
Lead Sponsor

Eligibility

Sex/Gender
All
Age
12 Years to 28 Years

Inclusion criteria

Inclusion criteria: Participation is open to adolescents and young adults who have experience with computer games and uncontrolled computer gaming and who agree with the study conditions and data use and confirm this after education. Participants in the focus group should be at least 18 years old. Participants of the individual interviews should be younger than 18 years. For those under 18 years of age, additional informed consent from their legal guardians is required. No further inclusion criteria, such as meeting specific diagnostic criteria, are required.

Exclusion criteria

Exclusion criteria: Lack of experience with computer games; lack of consent to study conditions and data use; focus group: age under 18 years; individual interviews: lack of parental consent for those interested in the study under 18 years of age

Design outcomes

Primary

MeasureTime frame
Study Objectives: 1. to identify the range of care needs of adolescents and young adults who have experience of uncontrolled computer game use. 2. to know the experiences, attitudes and needs of adolescents and young adults who experience uncontrolled computer game use with regard to specific online training for coping with computer game disorder 3. derivation of design features regarding a target group oriented, attractive and motivating online training for adolescents and young adults with a computer game disorder.

Countries

Germany

Contacts

Public ContactIsabel Brandhorst

Universitätsklinik für Psychiatrie und Psychotherapie Tübingen, Abteilung Psychiatrie, Psychosomatik und Psychotherapie im Kindes- und Jugendalter

isabel.brandhorst@med.uni-tuebingen.de+49 7071-2982292

Outcome results

None listed

Source: DRKS (via WHO ICTRP) · Data processed: Feb 4, 2026