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Acute effects of game-based biofeedback training on trunk motion in chronic low back pain: a randomized cross-over pilot trial

Acute effects of game-based biofeedback training on trunk motion in chronic low back pain: a randomized cross-over pilot trial

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
DRKS
Registry ID
DRKS00029765
Enrollment
15
Registered
2022-07-27
Start date
2019-09-14
Completion date
Unknown
Last updated
2025-04-07

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

M54.5

Interventions

Group 1: A game-based real-time biofeedback training (12min) was performed using a medical device for digital (home-based) back pain therapy (sensor-based exergame). This system consists of two inerti

Sponsors

Hochschule Trier
Lead Sponsor

Eligibility

Sex/Gender
All
Age
18 Years to 65 Years

Inclusion criteria

Inclusion criteria: Inclusion criteria were an age from 18 to 70 years and existing chronic non-specific low back pain (=3 month), diagnosed by a physician.

Exclusion criteria

Exclusion criteria: Participants were excluded from study participation when representing high acute low back pain (=5 at a visual analogue scale (VAS) of 0-10 cm in the last seven days), diagnosed with specific back pain (e.g. fracture; herniated disc), and/or pregnancy

Design outcomes

Primary

MeasureTime frame
Main outcome is maximum angle ([°];MA) of trunk motion during lateral flexion trunk movement.

Secondary

MeasureTime frame
Secondary outcomes were deviation [°] from the target angle (angle reproduction;AR) and maximum angle of the secondary movement planes (rotation; extension/flexion) during lateral flexion.

Countries

Germany

Contacts

Public ContactJuliane Müller

Hochschule Trier

ju.mueller@hochschule-trier.de+49 651 8103-752

Outcome results

None listed

Source: DRKS (via WHO ICTRP) · Data processed: Feb 11, 2026