F32 F41.1
Conditions
Interventions
Group 1: The test group was instructed to download eQuoo on the Apple or Google Play Store. After downloading, the player is introduced to the game’s LORE and they are asked to design an avatar, as th
Sponsors
Professor Steve PillingResearch Department of Clinical, Educational and Health PsychologyUCL
Eligibility
Sex/Gender
All
Age
18 Years to 100 Years
Inclusion criteria
Inclusion criteria: As the study was aimed to research the effect of eQuoo on a student population, the eligibility criteria was (a) to be an enrolled student (b) access to a smartphone or tablet device, (c) ability to read English, and (d) an iTunes or Google Play account. No further criteria were set.
Exclusion criteria
Exclusion criteria: Not being a student or owning a smartphone
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| The resilience of the test group is significantly increased in t5: in the 5th (and last) in comparison to week t0 (the first increase) and the waiting list. | — |
Secondary
| Measure | Time frame |
|---|---|
| Does the intervention significantly lower depression and anxiety in a student population | — |
Countries
Germany, United Kingdom
Contacts
Public ContactSilja Litvin
PsycApps Limited
Outcome results
None listed