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Evaluation of gamification elements for neurospychological therapy

Evaluation of gamification elements for neurospychological therapy

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
DRKS
Registry ID
DRKS00017680
Enrollment
80
Registered
2019-09-16
Start date
2019-10-10
Completion date
Unknown
Last updated
2025-04-07

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

F06.7

Interventions

Group 1: 3 weeks of online computer based memory training at home (number and duration of individual choice), game elements are neither added in the training program nor on the online platform. Group

Sponsors

Tagesklinik für Kognitive Neurologie, Universitätsklinikum Leipzig
Lead Sponsor

Eligibility

Sex/Gender
All
Age
18 Years to 80 Years

Inclusion criteria

Inclusion criteria: 1) age 18 to 80 years, 2) history of brain damage (e.g. stroke), 3) sufficient knowledge of German language and communication/speech abilities, 4) access to a personal computer with internet connection and private email adress, 5) voluntary participation and informed consent

Exclusion criteria

Exclusion criteria: 1) severe deficits regarding cognition, speech, motor function, or psychological condition that interferes with training independently at home (e.g. pronounced aphasia/neglect, acute psychosis), 2) participation in another cognitive training program, 3) insuficcient competence (e.g. dementia), 4) pregancy, 5) breast-feeding women

Design outcomes

Primary

MeasureTime frame
Primary Outcome is the intrinsic motivation induced by the training conditions operationalized by a) subjective enjoyment of the training program (5-point Likert scale: "How much did you enjoy the sessions today?"), b) the number and duration of individually chosen training sessions.

Secondary

MeasureTime frame
Secondary outcomes are: a) the performance in the trained task (e.g. number of correct answers), b) evaluation of subjective enjoyment and effort during the training sessions (5-point Likert scale), c) the performance in standardized neuropsychological tests (MOCA, RWT, VVM), d) demographic variables (age, sex, education), e) etiologic factors (time passed since the injury, etiology, phase of recovery, cognitive deficits), f) experiences with cognitive training and computer based media (5-point Likert scales), g) individual personality factors (BFI-10), h) individual motives and preferred game elements (questionnaires adapted from Tondello et al., 2016), i) evaluation of the implemented game elements/motivational strategies (usability, efficacy). Neuropsychological tests (parameter c) will be assessed at 2 time points: 1. before the beginning of the training phase (max. 1 week in advance; all indicated tests), and 2. after the end of the training phase (max. 1 week later; only RWT and VVM, parallel versions will be applied to control retest effects).

Countries

Germany

Contacts

Public ContactJuliane Weicker

Tagesklinik für Kognitive Neurologie, Universitätsklinikum Leipzig AöR

juliane.weicker@medizin.uni-leipzig.de03419724991

Outcome results

None listed

Source: DRKS (via WHO ICTRP) · Data processed: Feb 4, 2026