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Effect of virtual reality exergames on body mass index and psychological outcomes in overweight and obese young adults: A randomized controlled trial

Effect of virtual reality on body mass index and psychological outcomes in overweight and obese young adults - VR-EX Study

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
ChiCTR
Registry ID
ChiCTR2500111992
Enrollment
Unknown
Registered
2025-11-09
Start date
2025-11-10
Completion date
Unknown
Last updated
2025-11-11

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Obesity

Interventions

Virtual reality exergames:Virtual reality exergames, at least 3 times per week, 30 min per times
Control group:None

Sponsors

City University of Hong Kong
Lead Sponsor

Eligibility

Sex/Gender
All
Age
18 Years to 25 Years

Inclusion criteria

Inclusion criteria: Eligible participants were adults aged 18–25 years with a BMI of 24 kg/m^2 or higher, who exhibited moderate to severe depressive symptoms (PHQ-9 scores >= 10), had not engaged in any virtual reality exergames within the previous six months, had no visual or hearing impairments, were capable of using a television, and voluntarily consented to participate in the study.

Exclusion criteria

Exclusion criteria: Individuals with a history of orthopedic-related diseases or recent surgical procedures, as well as those who reported symptoms such as cybersickness or headaches during virtual reality exposure, were excluded.

Design outcomes

Primary

MeasureTime frame
BMI;exercise fun;

Secondary

MeasureTime frame
self-efficacy for exercise; perceived social support;depression;anxiety;

Countries

China

Contacts

Public ContactMing Wai-kit

City University of Hong Kong

wkming2@cityu.edu.hk+852 5611 7116

Outcome results

None listed

Source: ChiCTR (via WHO ICTRP) · Data processed: Feb 4, 2026