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Effects of mindfulness meditation on craving in Internet gaming disorder and its cognitive neural mechanism

Effects of mindfulness meditation on craving in Internet gaming disorder and its cognitive neural mechanism

Status
Active, not recruiting
Phases
Early Phase 1
Study type
Interventional
Source
ChiCTR
Registry ID
ChiCTR2300075869
Enrollment
Unknown
Registered
2023-09-18
Start date
2023-09-20
Completion date
Unknown
Last updated
2023-09-26

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Internet game disorder

Interventions

Control group:Progressive muscle relaxation

Sponsors

Yunnan Normal University
Lead Sponsor

Eligibility

Sex/Gender
All
Age
18 Years to 35 Years

Inclusion criteria

Inclusion criteria: The inclusion criteria for Internet gaming disorder (IGD) were:Chinese nationality, age 18-35 years old, the subjects should meet the IAT scale (Online Game Addiction Scale) score greater than 50, DSM-5 score greater than 5, combined with the game history (more than 2 years) and the game time (more than 2 hours/day), and normal vision or corrected vision.

Exclusion criteria

Exclusion criteria: Seriously unstable physical or mental illness (e.g. asthma, heart disease, cardiovascular and cerebrovascular diseases, neurological diseases, schizophrenia, etc.); A history of alcohol, drug and other substance abuse

Design outcomes

Primary

MeasureTime frame
Internet Addiction Test ;Questionnaire of gaming urge ;functional connectivity;BOLD fMRI;

Countries

China

Contacts

Public ContactDong Guangheng

Yunnan Normal University

dongguangheng@hznu.edu.cn+86 158 6794 9909

Outcome results

None listed

Source: ChiCTR (via WHO ICTRP) · Data processed: Feb 6, 2026