Skip to content

Effect of Immersive Virtual Reality on Attitude and Behavior

Effect of Immersive Virtual Reality on Reducing Mental Health Stigma

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
ChiCTR
Registry ID
ChiCTR1900021026
Enrollment
Unknown
Registered
2018-12-20
Start date
2018-12-20
Completion date
Unknown
Last updated
2019-01-28

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Mental health stigma

Interventions

Two Groups:Immersive virtual reality 15 minutes versus Audio narrative and VR universe control, 15 minutes

Sponsors

Deparment of Psychology, The Chinese University of Hong Kong
Lead Sponsor

Eligibility

Sex/Gender
All

Inclusion criteria

Inclusion criteria: 1. Fluent in Cantonese; 2. Fluent in Chinese Writing; 3. Each participant can only participate once.

Exclusion criteria

Exclusion criteria: No

Design outcomes

Primary

MeasureTime frame
Public mental health stigma;Social distance;

Secondary

MeasureTime frame
Sense of embodiment;Transportation of the story content;Empathy & Personal Distress;

Countries

China

Contacts

Public ContactSin Yan YUEN

Department of Psychology, The Chinese University of Hong Kong

1155077604@link.cuhk.edu.hk+852 60679963

Outcome results

None listed

Source: ChiCTR (via WHO ICTRP) · Data processed: Feb 4, 2026