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Effect of Single-Session intervention on Reinforcement-Driven Gaming Disorder.

Effectiveness of Single-Session Values Clarification Intervention on Psychological Flexibility, Emotional Dysregulation, and Reinforcement - Driven Gaming Disorder. - NIL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2026/06/112453
Enrollment
50
Registered
2026-06-10
Start date
Unknown
Completion date
Unknown
Last updated
2026-06-22

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Intervention1: single-session Values Clarification Intervention based on principles of Acceptance and Commitment Therapy (ACT): Phase 1 involved engagement and psychoeducation, during which participan

Sponsors

Amity University
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Participants must be young adults aged between 18 and 25 years. Individual with Problematic Screen Use Participants must understand either Hindi or English. All participants must provide informed consent for participation in the study and cooperation for the intervention. Minimum education level: 12th standard. All genders

Exclusion criteria

Exclusion criteria: Participants with additional psychiatric conditions that could confound the results will be excluded. Individuals with known neurological disorders (e.g., epilepsy or neurodegenerative diseases) will be excluded. Individuals exhibiting significant cognitive impairments that would hinder participation in assessments. Participants who do not consent to participate or withdraw during the study will be excluded from further analysis.

Design outcomes

Primary

MeasureTime frame
The primary outcomes of the study will be changes in psychological flexibility and reductions in reinforcement-driven gaming disorder symptoms following the single-session values clarification intervention.Timepoint: baseline and after 1 week

Secondary

MeasureTime frame
The secondary outcomes of the study will include changes in emotional dysregulation, reinforcement sensitivity related to gaming behavior, & average time spent gaming. Emotional dysregulation will be measured using the Difficulties in Emotion Regulation Scale (DERS), & reinforcement sensitivity will be assessed using the Behavioral Inhibition System & Behavioral Activation System Scale. Additionally, self-reported gaming hours & participant satisfaction with the intervention will be recorded to determine the feasibility & acceptability of the single-session values clarification intervention.Timepoint: baseline & after 1 week

Countries

India

Contacts

Public ContactIshika Pramanik

Amity Institute of Clinical Psychology, Amity University,Patna

aicp.vikas@gmail.com9559170575

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Jun 29, 2026