None listed
Conditions
Interventions
Intervention1: Educational Board game: A single session of educational board game Seizure Fighter of 45 minutes duration, played in groups of 5 students, covering neuropharmacology (antiseizure medi
Sponsors
National Institute of Nursing Education
Eligibility
Inclusion criteria
Inclusion criteria: 1. Students willing to participate 2. Students present during data collection period
Exclusion criteria
Exclusion criteria: 1. Prior exposure to neuropharmacology board game
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| To assess the change in active learning behavior scores among nursing students following the implementation of an educational board game at NINE, PGIMER, ChandigarhTimepoint: Baseline(pre-test), 24 hours after intervention (post-test), 2 weeks (follow-up) | — |
Secondary
| Measure | Time frame |
|---|---|
| to assess the effectiveness of educational board game on neuropharmacology on learning outcome among nursing students, NINE, PGIMER, ChandigarhTimepoint: 24 hours after intervention (post-test), 2 weeks (follow-up) | — |
Countries
India
Contacts
Public ContactDr. Manju Dhandapani
National Institute of Nursing Education, PGIMER, Chandigarh, India, pincode 160012
Outcome results
None listed