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Effect of Using Virtual Reality vs. Regular Physiotherapy to Regain Balance After an Ankle Sprain.

Effect of Non-Immersive Virtual Reality versus Conventional Physiotherapy on balance in individuals with ankle sprain. - NIL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2025/10/096514
Enrollment
30
Registered
2025-10-28
Start date
Unknown
Completion date
Unknown
Last updated
2025-11-17

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: S934- Sprain of ankle

Interventions

Intervention1: Non Immersive Virtual Reality: The participants allocated to the Non-Immersive Virtual Reality(NI-VR) group will be given a NI-VR based protocol using the Rehametrics software via the M

Sponsors

Bindhu Bhagavaldas Maniyatta
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Grade 2 and grade 3 ankle sprain

Exclusion criteria

Exclusion criteria: -Any other inflammatory conditions -Any neurological condition -Any vestibular dysfunction -Ocular impairments -Low back pain

Design outcomes

Primary

MeasureTime frame
Balance (4 stage Balance Test)Timepoint: Before and After 4 sessions

Secondary

MeasureTime frame
Kinesiophobia (Tampa Scale of Kinesiophobia)Timepoint: Before & After 4 sessions

Countries

India

Contacts

Public ContactShobhalakshmi S

Ramaiah College of Physiotherapy

shobhaholla.rcp@msruas.ac.in9008025432

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026