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A study to compare virtual reality-based training and conventional physiotherapy to improve motor skills in children with autism

Effectiveness of Virtual and Augmented reality-based training versus conventional physiotherapy on sensorimotor skills in children with Autism spectrum disorder - NIL

Status
Active, not recruiting
Phases
Phase 2
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2025/07/091727
Enrollment
118
Registered
2025-07-25
Start date
Unknown
Completion date
Unknown
Last updated
2025-08-18

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: F840- Autistic disorder

Interventions

Intervention1: Group 1: Virtual and augmented reality-based sensorimotor training: Virtual and augmented reality-based sensorimotor training was given for 60 min/day for 5 days a week for 12 weeks by

Sponsors

Srilakshmi J
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: 1. Children aged 6 to 12 years 2. Diagnosed with Autism Spectrum Disorder according to medical report and classified by ISAA 107 (Moderate) 3. Both genders. 4. Cognitive Functioning Level: Participants must possess a minimum level of cognitive functioning to engage with the VR training exercises. FSIQ score of 70 or above. 5. Participants should have the ability to tolerate and use virtual reality technology. 6. Children who could walk independently and follow simple instructions

Exclusion criteria

Exclusion criteria: 1. Participants with severe cognitive, behavioral, or clinical limitations that prevent them from following instructions and safely participating in group physical activity. 2. Who have undergone surgery or fractures in the last 6 months. 3. Parents self-reported mental illness or substance abuse. 4. Children with severe visual or hearing impairments 5. Coexisting neurological conditions like epilepsy 6.Recent orthopedic surgeries

Design outcomes

Primary

MeasureTime frame
fine motor skill, in-hand-eye coordination, dexterity, and precision in tasks such as object manipulation and manual tasks Timepoint: Baseline, 4 weeks, 8 weeks, 12 weeks

Secondary

MeasureTime frame
To evaluate the effectiveness of virtual & augmented reality-based training versus conventional physiotherapy on salivary biomarkers, gross motor skill improvement, & fine motor skill development in children with ASD.Timepoint: Baseline, 4 weeks, 8 weeks & 12 weeks

Countries

India

Contacts

Public ContactSrilakshmi J

Faculty of Physiotherapy, Dr. M.G.R Educational and Research Institute

veena.physio@drmgrdu.ac.in9384818429

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026