None listed
Conditions
Interventions
Sponsors
Eligibility
Inclusion criteria
Inclusion criteria: Internet Gamers: Healthy university students, English-speaking, who game for more than 3 hours/week for the past 12 months. Non-Gamers: Healthy university students, English-speaking, who game for less than 1 hour/week or not at all for the past 12 months.
Exclusion criteria
Exclusion criteria: (For Both Internet Gamers and Non-Gamers Groups) History of drug/alcohol/substance use disorder. History of behavioural addiction other than gaming disorder such as gambling disorder. Diagnosed psychiatric illness or on any prescribed medication for a psychiatric disorder. Returns incomplete questionnaire forms (secondary exclusion)
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| 1. Compare the scores of aggression and impulsivity in internet gamers and non-gamers among university students. 2. Compare the scores of global motivation among internet gamers and non-gamers in these university students. 3. Compare the scores of perceived levels of self-efficacy and psychosocial well-being parameters in internet gamers and non-gamers among these university students.Timepoint: 12 weeks | — |
Secondary
| Measure | Time frame |
|---|---|
| Proportion of internet gamers having internet gaming disorder.Timepoint: 12 weeks | — |
Countries
India
Contacts
Maulana Azad Medical College