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Effect of Interactive gaming and voice commands on childrens attention and coordination in the age group of 5 to 7 years

Effect of Interactive Games with Voice Assistant-Activated Commands on Attention Coordination and Hand-eye Coordination in Children aged 5 to 7 years. - NIL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2025/06/088195
Enrollment
68
Registered
2025-06-04
Start date
Unknown
Completion date
Unknown
Last updated
2025-06-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Intervention1: Interactive games with Voice assistant-activated Commands: GROUP A- Interactive games with two interactive games and physical taks and activities along with voice commands generated by

Sponsors

Delhi Pharmaceutical Sciences and Research University
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Typical children aged 5-7 years. Speaking and understanding Hindi or English language.

Exclusion criteria

Exclusion criteria: Children with delayed development. Children with any neurological conditions (cerebral palsy, seizures, GBS, etc). Children with any orthopedic conditions. Children with any congenital conditions. Children with any sensory seeking or avoiding behavior

Design outcomes

Primary

MeasureTime frame
Attention Coordination Hand-eye CoordinationTimepoint: At baseline and end of 6th week

Secondary

MeasureTime frame
Upper limb Coordination Lower limb CoordinationTimepoint: At baseline and end of 6th week

Countries

India

Contacts

Public ContactSanya Kundra

Delhi Pharmaceutical Sciences and Research University

sapnaphysio@dpsru.edu.in8588055147

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026